Vector3DAnimationUsingKeyFrames Class
Definition
Important
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public ref class Vector3DAnimationUsingKeyFrames : System::Windows::Media::Animation::Vector3DAnimationBase, System::Windows::Markup::IAddChild, System::Windows::Media::Animation::IKeyFrameAnimation
[System.Windows.Markup.ContentProperty("KeyFrames")]
public class Vector3DAnimationUsingKeyFrames : System.Windows.Media.Animation.Vector3DAnimationBase, System.Windows.Markup.IAddChild, System.Windows.Media.Animation.IKeyFrameAnimation
[<System.Windows.Markup.ContentProperty("KeyFrames")>]
type Vector3DAnimationUsingKeyFrames = class
inherit Vector3DAnimationBase
interface IKeyFrameAnimation
interface IAddChild
[<System.Windows.Markup.ContentProperty("KeyFrames")>]
type Vector3DAnimationUsingKeyFrames = class
inherit Vector3DAnimationBase
interface IAddChild
interface IKeyFrameAnimation
Public Class Vector3DAnimationUsingKeyFrames
Inherits Vector3DAnimationBase
Implements IAddChild, IKeyFrameAnimation
- Inheritance
-
Vector3DAnimationUsingKeyFrames
- Attributes
- Implements
Remarks
A key frame animation's target values are defined by its KeyFrames property, which contains a collection of Vector3DKeyFrame objects. Each Vector3DKeyFrame defines a segment of the animation with its own target Value and KeyTime. When the animation runs, it progresses from one key value to the next at the specified key times.
There are three types of Vector3DKeyFrame classes, one for each supported interpolation method: LinearVector3DKeyFrame, DiscreteVector3DKeyFrame, and SplineVector3DKeyFrame.
Unlike a Vector3DAnimation, a Vector3DAnimationUsingKeyFrames can have more than two of target values. You can also control the interpolation method of individual Vector3DKeyFrame segments.
Constructors
Vector3DAnimationUsingKeyFrames() |
Initializes a new instance of the Vector3DAnimationUsingKeyFrames class. |
Properties
AccelerationRatio |
Gets or sets a value specifying the percentage of the timeline's Duration spent accelerating the passage of time from zero to its maximum rate. (Inherited from Timeline) |
AutoReverse |
Gets or sets a value that indicates whether the timeline plays in reverse after it completes a forward iteration. (Inherited from Timeline) |
BeginTime |
Gets or sets the time at which this Timeline should begin. (Inherited from Timeline) |
CanFreeze |
Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable) |
DecelerationRatio |
Gets or sets a value specifying the percentage of the timeline's Duration spent decelerating the passage of time from its maximum rate to zero. (Inherited from Timeline) |
DependencyObjectType |
Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject) |
Dispatcher |
Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject) |
Duration |
Gets or sets the length of time for which this timeline plays, not counting repetitions. (Inherited from Timeline) |
FillBehavior |
Gets or sets a value that specifies how the Timeline behaves after it reaches the end of its active period. (Inherited from Timeline) |
HasAnimatedProperties |
Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties. (Inherited from Animatable) |
IsAdditive |
Gets a value that specifies whether the animation's output value is added to the base value of the property being animated. |
IsCumulative |
Gets or sets a value that specifies whether the animation's value accumulates when it repeats. |
IsDestinationDefault |
Gets a value that indicates whether this animation uses the defaultDestinationValue parameter of the GetCurrentValue(Object, Object, AnimationClock) method as its destination value. (Inherited from AnimationTimeline) |
IsFrozen |
Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable) |
IsSealed |
Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject) |
KeyFrames |
Gets or sets the collection of Vector3DKeyFrame objects that define the animation. |
Name |
Gets or sets the name of this Timeline. (Inherited from Timeline) |
RepeatBehavior |
Gets or sets the repeating behavior of this timeline. (Inherited from Timeline) |
SpeedRatio |
Gets or sets the rate, relative to its parent, at which time progresses for this Timeline. (Inherited from Timeline) |
TargetPropertyType |
Gets the type of value this animation generates. (Inherited from Vector3DAnimationBase) |
Methods
AddChild(Object) |
Adds a child Vector3DKeyFrame to this Vector3DAnimationUsingKeyFrames. |
AddText(String) |
Adds a text string as a child of this Vector3DAnimationUsingKeyFrames. |
AllocateClock() |
Creates a Clock for this AnimationTimeline. (Inherited from AnimationTimeline) |
ApplyAnimationClock(DependencyProperty, AnimationClock) |
Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable) |
ApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior) |
Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable) |
BeginAnimation(DependencyProperty, AnimationTimeline) |
Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used. (Inherited from Animatable) |
BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior) |
Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable) |
CheckAccess() |
Determines whether the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |
ClearValue(DependencyProperty) |
Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject) |
ClearValue(DependencyPropertyKey) |
Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject) |
Clone() |
Returns a modifiable clone of this instance. |
CloneCore(Freezable) |
Makes the specified Vector3DAnimationUsingKeyFrames a modifiable clone (deep copy) of the current object using base (non-animated, non-databound) property values. |
CloneCurrentValue() |
Creates a modifiable clone of this Vector3DAnimationUsingKeyFrames object, making deep copies of this object's current values. |
CloneCurrentValueCore(Freezable) |
Makes the specified Vector3DAnimationUsingKeyFrames a modifiable clone (deep copy) of the current object using current property values. |
CoerceValue(DependencyProperty) |
Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject. (Inherited from DependencyObject) |
CreateClock() |
Creates a new AnimationClock from this AnimationTimeline. (Inherited from AnimationTimeline) |
CreateClock(Boolean) |
Creates a new Clock from this Timeline and specifies whether the new Clock is controllable. If this Timeline has children, a tree of clocks is created with this Timeline as the root. (Inherited from Timeline) |
CreateInstance() |
Initializes a new instance of the Freezable class. (Inherited from Freezable) |
CreateInstanceCore() |
Creates a new instance of Vector3DAnimationUsingKeyFrames. |
Equals(Object) |
Determines whether a provided DependencyObject is equivalent to the current DependencyObject. (Inherited from DependencyObject) |
Freeze() |
Makes the current object unmodifiable and sets its IsFrozen property to |
FreezeCore(Boolean) |
Makes this instance of Vector3DAnimationUsingKeyFrames object unmodifiable or determines whether it can be made unmodifiable. |
GetAnimationBaseValue(DependencyProperty) |
Returns the non-animated value of the specified DependencyProperty. (Inherited from Animatable) |
GetAsFrozen() |
Creates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable) |
GetAsFrozenCore(Freezable) |
Makes this instance a clone of the specified Vector3DAnimationUsingKeyFrames object. |
GetCurrentValue(Object, Object, AnimationClock) |
Gets the current value of the animation. (Inherited from Vector3DAnimationBase) |
GetCurrentValue(Vector3D, Vector3D, AnimationClock) |
Gets the current value of the animation. (Inherited from Vector3DAnimationBase) |
GetCurrentValueAsFrozen() |
Creates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable) |
GetCurrentValueAsFrozenCore(Freezable) |
Makes this instance a copy of the specified Vector3DAnimationUsingKeyFrames. |
GetCurrentValueCore(Vector3D, Vector3D, AnimationClock) |
Calculates a value that represents the current value of the property being animated, as determined by this instance of Vector3DAnimationUsingKeyFrames. |
GetHashCode() |
Gets a hash code for this DependencyObject. (Inherited from DependencyObject) |
GetLocalValueEnumerator() |
Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject) |
GetNaturalDuration(Clock) |
Returns the length of a single iteration of this Timeline. (Inherited from Timeline) |
GetNaturalDurationCore(Clock) |
Provide a custom natural Duration when the Duration property is set to Automatic. |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
GetValue(DependencyProperty) |
Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject) |
InvalidateProperty(DependencyProperty) |
Re-evaluates the effective value for the specified dependency property. (Inherited from DependencyObject) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
OnChanged() |
Called when the current Vector3DAnimationUsingKeyFrames object is modified. |
OnFreezablePropertyChanged(DependencyObject, DependencyObject) |
Ensures that appropriate context pointers are established for a DependencyObjectType data member that has just been set. (Inherited from Freezable) |
OnFreezablePropertyChanged(DependencyObject, DependencyObject, DependencyProperty) |
This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. (Inherited from Freezable) |
OnPropertyChanged(DependencyPropertyChangedEventArgs) |
Overrides the DependencyObject implementation of OnPropertyChanged(DependencyPropertyChangedEventArgs) to also invoke any Changed handlers in response to a changing dependency property of type Freezable. (Inherited from Freezable) |
ReadLocalValue(DependencyProperty) |
Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject) |
ReadPreamble() |
Ensures that the Freezable is being accessed from a valid thread. Inheritors of Freezable must call this method at the beginning of any API that reads data members that are not dependency properties. (Inherited from Freezable) |
SetCurrentValue(DependencyProperty, Object) |
Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject) |
SetValue(DependencyProperty, Object) |
Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject) |
SetValue(DependencyPropertyKey, Object) |
Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject) |
ShouldSerializeKeyFrames() |
Returns true if the value of the KeyFrames property of this instance of Vector3DAnimationUsingKeyFrames should be value-serialized. |
ShouldSerializeProperty(DependencyProperty) |
Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property. (Inherited from DependencyObject) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
VerifyAccess() |
Enforces that the calling thread has access to this DispatcherObject. (Inherited from DispatcherObject) |
WritePostscript() |
Raises the Changed event for the Freezable and invokes its OnChanged() method. Classes that derive from Freezable should call this method at the end of any API that modifies class members that are not stored as dependency properties. (Inherited from Freezable) |
WritePreamble() |
Verifies that the Freezable is not frozen and that it is being accessed from a valid threading context. Freezable inheritors should call this method at the beginning of any API that writes to data members that are not dependency properties. (Inherited from Freezable) |
Events
Changed |
Occurs when the Freezable or an object it contains is modified. (Inherited from Freezable) |
Completed |
Occurs when this timeline has completely finished playing: it will no longer enter its active period. (Inherited from Timeline) |
CurrentGlobalSpeedInvalidated |
Occurs when the rate at which time progresses for the timeline's clock changes. (Inherited from Timeline) |
CurrentStateInvalidated |
Occurs when the CurrentState property of the timeline's Clock is updated. (Inherited from Timeline) |
CurrentTimeInvalidated |
Occurs when the CurrentTime property of the timeline's Clock is updated. (Inherited from Timeline) |
RemoveRequested |
Occurs when the clock created for this timeline or one of its parent timelines is removed. (Inherited from Timeline) |
Explicit Interface Implementations
IAddChild.AddChild(Object) |
Adds a child object. |
IAddChild.AddText(String) |
Adds the text content of a node to the object. |
IKeyFrameAnimation.KeyFrames |
Gets or sets an ordered collection P:System.Windows.Media.Animation.IKeyFrameAnimation.KeyFrames associated with this animation sequence. |