EventArgs.Empty Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Provides a value to use with events that do not have event data.
public: static initonly EventArgs ^ Empty;
public static readonly EventArgs Empty;
staticval mutable Empty : EventArgs
Public Shared ReadOnly Empty As EventArgs
Field Value
Examples
The following example shows a simple counting application that raises an event when a threshold is equaled or exceeded. The Empty field is passed to the OnThresholdReached
method.
using System;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Counter c = new Counter(new Random().Next(10));
c.ThresholdReached += c_ThresholdReached;
Console.WriteLine("press 'a' key to increase total");
while (Console.ReadKey(true).KeyChar == 'a')
{
Console.WriteLine("adding one");
c.Add(1);
}
}
static void c_ThresholdReached(object sender, EventArgs e)
{
Console.WriteLine("The threshold was reached.");
Environment.Exit(0);
}
}
class Counter
{
private int threshold;
private int total;
public Counter(int passedThreshold)
{
threshold = passedThreshold;
}
public void Add(int x)
{
total += x;
if (total >= threshold)
{
OnThresholdReached(EventArgs.Empty);
}
}
protected virtual void OnThresholdReached(EventArgs e)
{
EventHandler handler = ThresholdReached;
if (handler != null)
{
handler(this, e);
}
}
public event EventHandler ThresholdReached;
}
}
open System
type Counter(threshold) =
let mutable total = 0
let thresholdReached = Event<_>()
member this.Add(x) =
total <- total + x
if total >= threshold then
thresholdReached.Trigger(this, EventArgs.Empty)
[<CLIEvent>]
member _.ThresholdReached = thresholdReached.Publish
let c_ThresholdReached(sender, arg) =
printfn "The threshold was reached."
exit 0
let c = Counter(Random().Next 10)
c.ThresholdReached.Add c_ThresholdReached
printfn "press 'a' key to increase total"
while Console.ReadKey(true).KeyChar = 'a' do
printfn "adding one"
c.Add 1
Module Module1
Sub Main()
Dim c As Counter = New Counter(New Random().Next(10))
AddHandler c.ThresholdReached, AddressOf c_ThresholdReached
Console.WriteLine("press 'a' key to increase total")
While Console.ReadKey(True).KeyChar = "a"
Console.WriteLine("adding one")
c.Add(1)
End While
End Sub
Sub c_ThresholdReached(sender As Object, e As EventArgs)
Console.WriteLine("The threshold was reached.")
Environment.Exit(0)
End Sub
End Module
Class Counter
Private threshold As Integer
Private total As Integer
Public Sub New(passedThreshold As Integer)
threshold = passedThreshold
End Sub
Public Sub Add(x As Integer)
total = total + x
If (total >= threshold) Then
OnThresholdReached(EventArgs.Empty)
End If
End Sub
Protected Overridable Sub OnThresholdReached(e As EventArgs)
RaiseEvent ThresholdReached(Me, e)
End Sub
Public Event ThresholdReached As EventHandler
End Class
Remarks
Pass this value to event handlers that are associated with events that do not have data.
Applies to
See also
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