Handle Struct
Definition
Important
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Represents any metadata entity (such as a type reference, a type definition, a type specification, a method definition, or a custom attribute) or value (a string, blob, guid, or user string).
public value class Handle : IEquatable<System::Reflection::Metadata::Handle>
public struct Handle : IEquatable<System.Reflection.Metadata.Handle>
public readonly struct Handle : IEquatable<System.Reflection.Metadata.Handle>
type Handle = struct
Public Structure Handle
Implements IEquatable(Of Handle)
- Inheritance
- Implements
Remarks
Use Handle
to store multiple kinds of handles.
Fields
AssemblyDefinition | |
ModuleDefinition |
Properties
IsNil | |
Kind |
Methods
Equals(Handle) |
Indicates whether the current object is equal to another object of the same type. |
Equals(Object) | |
GetHashCode() |
Operators
Equality(Handle, Handle) | |
Inequality(Handle, Handle) |
Applies to
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