UInt32.MinValue Field
Definition
Important
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Represents the smallest possible value of UInt32. This field is constant.
public: System::UInt32 MinValue = 0;
public const uint MinValue = 0;
val mutable MinValue : uint32
Public Const MinValue As UInteger = 0
Field Value
Value = 0Examples
The following example demonstrates how to use the MinValue field to display the smallest possible value of a UInt32 variable.
public ref class Temperature
{
public:
static property UInt32 MinValue
{
UInt32 get()
{
return UInt32::MinValue;
}
}
static property UInt32 MaxValue
{
UInt32 get()
{
return UInt32::MaxValue;
}
}
protected:
// The value holder
UInt32 m_value;
public:
property UInt32 Value
{
UInt32 get()
{
return m_value;
}
void set( UInt32 value )
{
m_value = value;
}
}
};
}
public class Temperature {
public static uint MinValue {
get {
return UInt32.MinValue;
}
}
public static uint MaxValue {
get {
return UInt32.MaxValue;
}
}
// The value holder
protected uint m_value;
public uint Value {
get {
return m_value;
}
set {
m_value = value;
}
}
}
type Temperature() =
// The value holder
let mutable m_value = 0u
static member MinValue =
UInt32.MinValue
static member MaxValue =
UInt32.MaxValue
member _.Value
with get () =
m_value
and set (v) =
m_value <- v
Public Class Temperature
' The value holder
Protected m_value As UInteger
Public Shared ReadOnly Property MinValue As UInteger
Get
Return UInt32.MinValue
End Get
End Property
Public Shared ReadOnly Property MaxValue As UInteger
Get
Return UInt32.MaxValue
End Get
End Property
Public Property Value As UInteger
Get
Return Me.m_value
End Get
Set
Me.m_value = value
End Set
End Property
End Class
Remarks
The value of this constant is 0.
Applies to
See also
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