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EditorZoneBase.ErrorText Property

Definition

Gets or sets the text of a zone-level error message to display at the top of the editing user interface (UI).

public:
 virtual property System::String ^ ErrorText { System::String ^ get(); void set(System::String ^ value); };
public virtual string ErrorText { get; set; }
member this.ErrorText : string with get, set
Public Overridable Property ErrorText As String

Property Value

A localized string that contains the error message.

Remarks

The ErrorText property contains the text of an error message that can be displayed in the UI if an error occurs while rendering controls derived from the EditorZoneBase class. The error message is displayed at the top of the zone if an error occurs in any of the individual EditorPart controls contained in the zone. In addition, individual EditorPart controls can display their own error messages near the control that receives an error.

The value of this property, when set, can be saved automatically to a resource file by using a designer tool. For more information, see LocalizableAttribute and Globalization and Localization.

Applies to

See also