BaseMixedRealityToolkitConfigurationProfileInspector.DrawBacktrackProfileButton Method
Definition
Important
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Overloads
DrawBacktrackProfileButton(BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType) | |
DrawBacktrackProfileButton(String, Object) |
Renders a button that will take user back to a specified profile object |
DrawBacktrackProfileButton(BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType)
protected bool DrawBacktrackProfileButton (Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType returnProfileTarget = Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType.Configuration);
member this.DrawBacktrackProfileButton : Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType -> bool
Protected Function DrawBacktrackProfileButton (Optional returnProfileTarget As BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType = Microsoft.MixedReality.Toolkit.Editor.BaseMixedRealityToolkitConfigurationProfileInspector+BackProfileType.Configuration) As Boolean
Parameters
- returnProfileTarget
- BaseMixedRealityToolkitConfigurationProfileInspector.BackProfileType
Returns
Applies to
DrawBacktrackProfileButton(String, Object)
Renders a button that will take user back to a specified profile object
protected:
bool DrawBacktrackProfileButton(System::String ^ message, UnityEngine::Object ^ activeObject);
protected bool DrawBacktrackProfileButton (string message, UnityEngine.Object activeObject);
member this.DrawBacktrackProfileButton : string * UnityEngine.Object -> bool
Protected Function DrawBacktrackProfileButton (message As String, activeObject As Object) As Boolean
Parameters
- message
- String
- activeObject
- UnityEngine.Object
Returns
True if button was clicked