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FingerCursor.IsNearGrabbableObject Method

Definition

Overloads

IsNearGrabbableObject()

Gets if the associated sphere pointer on this controller is near any grabbable objects.

IsNearGrabbableObject(Single)

Gets if the associated sphere pointer on this controller is near any grabbable objects.

IsNearGrabbableObject()

Gets if the associated sphere pointer on this controller is near any grabbable objects.

protected:
 virtual bool IsNearGrabbableObject();
protected virtual bool IsNearGrabbableObject ();
abstract member IsNearGrabbableObject : unit -> bool
override this.IsNearGrabbableObject : unit -> bool
Protected Overridable Function IsNearGrabbableObject () As Boolean

Returns

True if associated sphere pointer is near any grabbable objects, else false.

Applies to

IsNearGrabbableObject(Single)

Gets if the associated sphere pointer on this controller is near any grabbable objects.

protected:
 virtual bool IsNearGrabbableObject([Runtime::InteropServices::Out] float % dist);
protected virtual bool IsNearGrabbableObject (out float dist);
abstract member IsNearGrabbableObject : single -> bool
override this.IsNearGrabbableObject : single -> bool
Protected Overridable Function IsNearGrabbableObject (ByRef dist As Single) As Boolean

Parameters

dist
Single

Out parameter gets the distance to the grabbable.

Returns

True if associated sphere pointer is near any grabbable objects, else false.

Applies to