Szerkesztés

Megosztás a következőn keresztül:


ClippingPrimitive.ToggleClippingFeature Method

Definition

Overloads

ToggleClippingFeature(Boolean)
ToggleClippingFeature(Material, Boolean)
ToggleClippingFeature(Material[], Boolean)

ToggleClippingFeature(Boolean)

protected:
 void ToggleClippingFeature(bool keywordOn);
protected void ToggleClippingFeature (bool keywordOn);
member this.ToggleClippingFeature : bool -> unit
Protected Sub ToggleClippingFeature (keywordOn As Boolean)

Parameters

keywordOn
Boolean

Applies to

ToggleClippingFeature(Material, Boolean)

protected:
 void ToggleClippingFeature(UnityEngine::Material ^ material, bool keywordOn);
protected void ToggleClippingFeature (UnityEngine.Material material, bool keywordOn);
member this.ToggleClippingFeature : UnityEngine.Material * bool -> unit
Protected Sub ToggleClippingFeature (material As Material, keywordOn As Boolean)

Parameters

material
UnityEngine.Material
keywordOn
Boolean

Applies to

ToggleClippingFeature(Material[], Boolean)

protected:
 void ToggleClippingFeature(cli::array <UnityEngine::Material ^> ^ materials, bool keywordOn);
protected void ToggleClippingFeature (UnityEngine.Material[] materials, bool keywordOn);
member this.ToggleClippingFeature : UnityEngine.Material[] * bool -> unit
Protected Sub ToggleClippingFeature (materials As Material(), keywordOn As Boolean)

Parameters

materials
UnityEngine.Material[]
keywordOn
Boolean

Applies to