ConversionExt.IsKnown Method
Definition
Important
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Overloads
IsKnown(AnchorId) |
Check that an id is valid and refers to a known anchor. |
IsKnown(FragmentId) |
Check that an id is valid and refers to a known fragment. |
IsKnown(AnchorId)
Check that an id is valid and refers to a known anchor.
public static bool IsKnown (this Microsoft.MixedReality.WorldLocking.Core.AnchorId id);
static member IsKnown : Microsoft.MixedReality.WorldLocking.Core.AnchorId -> bool
<Extension()>
Public Function IsKnown (id As AnchorId) As Boolean
Parameters
- id
- AnchorId
Returns
Applies to
IsKnown(FragmentId)
Check that an id is valid and refers to a known fragment.
public static bool IsKnown (this Microsoft.MixedReality.WorldLocking.Core.FragmentId id);
static member IsKnown : Microsoft.MixedReality.WorldLocking.Core.FragmentId -> bool
<Extension()>
Public Function IsKnown (id As FragmentId) As Boolean
Parameters
- id
- FragmentId