Matrix4x4.CreateTranslation Method
Definition
Important
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Creates a translation matrix.
Overloads
CreateTranslation(Vector3) |
Creates a translation matrix from the specified 3-dimensional vector. |
CreateTranslation(Single, Single, Single) |
Creates a translation matrix from the specified X, Y, and Z components. |
CreateTranslation(Vector3)
- Source:
- Matrix4x4.cs
- Source:
- Matrix4x4.cs
- Source:
- Matrix4x4.cs
Creates a translation matrix from the specified 3-dimensional vector.
public:
static System::Numerics::Matrix4x4 CreateTranslation(System::Numerics::Vector3 position);
public static System.Numerics.Matrix4x4 CreateTranslation (System.Numerics.Vector3 position);
static member CreateTranslation : System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateTranslation (position As Vector3) As Matrix4x4
Parameters
- position
- Vector3
The amount to translate in each axis.
Returns
The translation matrix.
Applies to
CreateTranslation(Single, Single, Single)
- Source:
- Matrix4x4.cs
- Source:
- Matrix4x4.cs
- Source:
- Matrix4x4.cs
Creates a translation matrix from the specified X, Y, and Z components.
public:
static System::Numerics::Matrix4x4 CreateTranslation(float xPosition, float yPosition, float zPosition);
public static System.Numerics.Matrix4x4 CreateTranslation (float xPosition, float yPosition, float zPosition);
static member CreateTranslation : single * single * single -> System.Numerics.Matrix4x4
Public Shared Function CreateTranslation (xPosition As Single, yPosition As Single, zPosition As Single) As Matrix4x4
Parameters
- xPosition
- Single
The amount to translate on the X axis.
- yPosition
- Single
The amount to translate on the Y axis.
- zPosition
- Single
The amount to translate on the Z axis.
Returns
The translation matrix.