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Vector3.Transform Method

Definition

Transforms a vector.

Overloads

Transform(Vector3, Quaternion)

Transforms a vector by the specified Quaternion rotation value.

Transform(Vector3, Matrix4x4)

Transforms a vector by a specified 4x4 matrix.

Transform(Vector3, Quaternion)

Source:
Vector3.cs
Source:
Vector3.cs
Source:
Vector3.cs

Transforms a vector by the specified Quaternion rotation value.

public static System.Numerics.Vector3 Transform (System.Numerics.Vector3 value, System.Numerics.Quaternion rotation);

Parameters

value
Vector3

The vector to rotate.

rotation
Quaternion

The rotation to apply.

Returns

The transformed vector.

Applies to

.NET 9 és más verziók
Termék Verziók
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7 (package-provided), 4.7, 4.7.1 (package-provided), 4.7.1, 4.7.2 (package-provided), 4.7.2, 4.8 (package-provided), 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector3, Matrix4x4)

Source:
Vector3.cs
Source:
Vector3.cs
Source:
Vector3.cs

Transforms a vector by a specified 4x4 matrix.

public static System.Numerics.Vector3 Transform (System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix);

Parameters

position
Vector3

The vector to transform.

matrix
Matrix4x4

The transformation matrix.

Returns

The transformed vector.

Applies to

.NET 9 és más verziók
Termék Verziók
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7 (package-provided), 4.7, 4.7.1 (package-provided), 4.7.1, 4.7.2 (package-provided), 4.7.2, 4.8 (package-provided), 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0