Handle Struct
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents any metadata entity (such as a type reference, a type definition, a type specification, a method definition, or a custom attribute) or value (a string, blob, guid, or user string).
public value class Handle : IEquatable<System::Reflection::Metadata::Handle>
public struct Handle : IEquatable<System.Reflection.Metadata.Handle>
public readonly struct Handle : IEquatable<System.Reflection.Metadata.Handle>
type Handle = struct
Public Structure Handle
Implements IEquatable(Of Handle)
- Inheritance
- Implements
Remarks
Use Handle
to store multiple kinds of handles.
Fields
AssemblyDefinition | |
ModuleDefinition |
Properties
IsNil | |
Kind |
Methods
Equals(Handle) |
Indicates whether the current object is equal to another object of the same type. |
Equals(Object) | |
GetHashCode() |
Operators
Equality(Handle, Handle) | |
Inequality(Handle, Handle) |
Applies to
Dolgozzon együtt velünk a GitHubon
A tartalom forrása a GitHubon található, ahol létrehozhat és áttekinthet problémákat és lekéréses kérelmeket is. További információért tekintse meg a közreműködői útmutatónkat.