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Vector256<T>.Equals Method

Definition

Overloads

Equals(Object)

Determines whether the specified object is equal to the current instance.

Equals(Vector256<T>)

Determines whether the specified Vector256<T> is equal to the current instance.

Equals(Object)

Source:
Vector256_1.cs
Source:
Vector256_1.cs
Source:
Vector256_1.cs

Determines whether the specified object is equal to the current instance.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

The object to compare with the current instance.

Returns

true if obj is a Vector256<T> and is equal to the current instance; otherwise, false.

Exceptions

The type of the current instance (T) is not supported.

Applies to

Equals(Vector256<T>)

Source:
Vector256_1.cs
Source:
Vector256_1.cs
Source:
Vector256_1.cs

Determines whether the specified Vector256<T> is equal to the current instance.

public:
 virtual bool Equals(System::Runtime::Intrinsics::Vector256<T> other);
public bool Equals (System.Runtime.Intrinsics.Vector256<T> other);
override this.Equals : System.Runtime.Intrinsics.Vector256<'T (requires 'T : struct)> -> bool
override this.Equals : System.Runtime.Intrinsics.Vector256<'T> -> bool
Public Function Equals (other As Vector256(Of T)) As Boolean

Parameters

other
Vector256<T>

The Vector256<T> to compare with the current instance.

Returns

true if other is equal to the current instance; otherwise, false.

Implements

Exceptions

The type of the current instance (T) is not supported.

Applies to