SpatialSurfaceMeshOptions Class
Definition
Important
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Provides options to customize the SpatialSurfaceMesh objects you get back from SpatialSurfaceInfo.TryComputeLatestMeshAsync.
public ref class SpatialSurfaceMeshOptions sealed
/// [Windows.Foundation.Metadata.Activatable(131072, "Windows.Foundation.UniversalApiContract")]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class SpatialSurfaceMeshOptions final
[Windows.Foundation.Metadata.Activatable(131072, "Windows.Foundation.UniversalApiContract")]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class SpatialSurfaceMeshOptions
function SpatialSurfaceMeshOptions()
Public NotInheritable Class SpatialSurfaceMeshOptions
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v2.0)
|
Constructors
SpatialSurfaceMeshOptions() |
Initializes a new instance of the SpatialSurfaceMeshOptions class. |
Properties
IncludeVertexNormals |
Gets or sets whether to compute a normal buffer. |
SupportedTriangleIndexFormats |
Gets a list of the triangle index formats that the system can generate an index buffer in. |
SupportedVertexNormalFormats |
Gets a list of the vertex normal formats that the system can generate a normal buffer in. |
SupportedVertexPositionFormats |
Gets a list of the vertex position formats that the system can generate a vertex buffer in. |
TriangleIndexFormat |
Gets or sets the element format for generated index buffers. |
VertexNormalFormat |
Gets or sets the element format for generated normal buffers. |
VertexPositionFormat |
Gets or sets the element format for generated vertex buffers. |