CGEvent.CreateTap Metode
Definisi
Penting
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Overload
CreateTap(IntPtr, CGEventTapLocation, CGEventTapPlacement, CGEventTapOptions, CGEventMask, CGEvent+CGEventTapCallback, IntPtr)
public static CoreFoundation.CFMachPort CreateTap (IntPtr processSerialNumber, CoreGraphics.CGEventTapLocation location, CoreGraphics.CGEventTapPlacement place, CoreGraphics.CGEventTapOptions options, CoreGraphics.CGEventMask mask, CoreGraphics.CGEvent.CGEventTapCallback cback, IntPtr data);
static member CreateTap : nativeint * CoreGraphics.CGEventTapLocation * CoreGraphics.CGEventTapPlacement * CoreGraphics.CGEventTapOptions * CoreGraphics.CGEventMask * CoreGraphics.CGEvent.CGEventTapCallback * nativeint -> CoreFoundation.CFMachPort
Parameter
- processSerialNumber
-
IntPtr
nativeint
- location
- CGEventTapLocation
- place
- CGEventTapPlacement
- options
- CGEventTapOptions
- mask
- CGEventMask
- data
-
IntPtr
nativeint
Mengembalikan
Berlaku untuk
CreateTap(CGEventTapLocation, CGEventTapPlacement, CGEventTapOptions, CGEventMask, CGEvent+CGEventTapCallback, IntPtr)
public static CoreFoundation.CFMachPort CreateTap (CoreGraphics.CGEventTapLocation location, CoreGraphics.CGEventTapPlacement place, CoreGraphics.CGEventTapOptions options, CoreGraphics.CGEventMask mask, CoreGraphics.CGEvent.CGEventTapCallback cback, IntPtr data);
static member CreateTap : CoreGraphics.CGEventTapLocation * CoreGraphics.CGEventTapPlacement * CoreGraphics.CGEventTapOptions * CoreGraphics.CGEventMask * CoreGraphics.CGEvent.CGEventTapCallback * nativeint -> CoreFoundation.CFMachPort
Parameter
- location
- CGEventTapLocation
- place
- CGEventTapPlacement
- options
- CGEventTapOptions
- mask
- CGEventMask
- data
-
IntPtr
nativeint