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IMTLIndirectRenderCommand Antarmuka

Definisi

[Foundation.Protocol(Name="MTLIndirectRenderCommand", WrapperType=typeof(Metal.MTLIndirectRenderCommandWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public interface IMTLIndirectRenderCommand : IDisposable, ObjCRuntime.INativeObject
type IMTLIndirectRenderCommand = interface
    interface INativeObject
    interface IDisposable
Atribut
Penerapan

Properti

Handle

Tangani (penunjuk) ke representasi objek yang tidak dikelola.

(Diperoleh dari INativeObject)

Metode

DrawIndexedPatches(nuint, nuint, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, nuint, IMTLBuffer, nuint, nuint)
DrawIndexedPrimitives(MTLPrimitiveType, nuint, MTLIndexType, IMTLBuffer, nuint, nuint, nint, nuint)
DrawPatches(nuint, nuint, nuint, IMTLBuffer, nuint, nuint, nuint, IMTLBuffer, nuint, nuint)
DrawPrimitives(MTLPrimitiveType, nuint, nuint, nuint, nuint)
Reset()
SetFragmentBuffer(IMTLBuffer, nuint, nuint)
SetRenderPipelineState(IMTLRenderPipelineState)
SetVertexBuffer(IMTLBuffer, nuint, nuint)

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