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MTLRenderCommandEncoder_Extensions.SetTileSamplerState Metode

Definisi

Overload

SetTileSamplerState(IMTLRenderCommandEncoder, IMTLSamplerState, nuint)
SetTileSamplerState(IMTLRenderCommandEncoder, IMTLSamplerState, Single, Single, nuint)

SetTileSamplerState(IMTLRenderCommandEncoder, IMTLSamplerState, nuint)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.MacOSX, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetTileSamplerState (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLSamplerState sampler, nuint index);
static member SetTileSamplerState : Metal.IMTLRenderCommandEncoder * Metal.IMTLSamplerState * nuint -> unit

Parameter

index
System.System.UIntPtr System.unativeint
Atribut

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SetTileSamplerState(IMTLRenderCommandEncoder, IMTLSamplerState, Single, Single, nuint)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.MacOSX, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetTileSamplerState (this Metal.IMTLRenderCommandEncoder This, Metal.IMTLSamplerState sampler, float lodMinClamp, float lodMaxClamp, nuint index);
static member SetTileSamplerState : Metal.IMTLRenderCommandEncoder * Metal.IMTLSamplerState * single * single * nuint -> unit

Parameter

lodMinClamp
Single
lodMaxClamp
Single
index
System.System.UIntPtr System.unativeint
Atribut

Berlaku untuk