HandJointService Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
HandJointService(IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)
Constructor.
public:
HandJointService(Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSystem ^ inputSystem, System::String ^ name, System::UInt32 priority, Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ profile);
public HandJointService (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name, uint priority, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile);
new Microsoft.MixedReality.Toolkit.Input.HandJointService : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.HandJointService
Public Sub New (inputSystem As IMixedRealityInputSystem, name As String, priority As UInteger, profile As BaseMixedRealityProfile)
Parameters
- inputSystem
- IMixedRealityInputSystem
The IMixedRealityInputSystem instance that receives data from this provider.
- name
- String
Friendly name of the service.
- priority
- UInt32
Service priority. Used to determine order of instantiation.
- profile
- BaseMixedRealityProfile
The service's configuration profile.
Applies to
HandJointService(IMixedRealityServiceRegistrar, IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)
Caution
This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.
Constructor.
public:
HandJointService(Microsoft::MixedReality::Toolkit::IMixedRealityServiceRegistrar ^ registrar, Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputSystem ^ inputSystem, System::String ^ name, System::UInt32 priority, Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ profile);
[System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")]
public HandJointService (Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar registrar, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name, uint priority, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile);
[<System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")>]
new Microsoft.MixedReality.Toolkit.Input.HandJointService : Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.HandJointService
Public Sub New (registrar As IMixedRealityServiceRegistrar, inputSystem As IMixedRealityInputSystem, name As String, priority As UInteger, profile As BaseMixedRealityProfile)
Parameters
- registrar
- IMixedRealityServiceRegistrar
The IMixedRealityServiceRegistrar instance that loaded the data provider.
- inputSystem
- IMixedRealityInputSystem
The IMixedRealityInputSystem instance that receives data from this provider.
- name
- String
Friendly name of the service.
- priority
- UInt32
Service priority. Used to determine order of instantiation.
- profile
- BaseMixedRealityProfile
The service's configuration profile.
- Attributes