MouseDeviceManager Constructors
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
MouseDeviceManager(IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)
Constructor.
public MouseDeviceManager (Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
new Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager : Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager
Public Sub New (inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)
Parameters
- inputSystem
- IMixedRealityInputSystem
The IMixedRealityInputSystem instance that receives data from this provider.
- name
- String
Friendly name of the service.
- priority
- UInt32
Service priority. Used to determine order of instantiation.
- profile
- BaseMixedRealityProfile
The service's configuration profile.
Applies to
MouseDeviceManager(IMixedRealityServiceRegistrar, IMixedRealityInputSystem, String, UInt32, BaseMixedRealityProfile)
Caution
This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.
Constructor.
[System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")]
public MouseDeviceManager (Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar registrar, Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem inputSystem, string name = default, uint priority = 10, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile = default);
[<System.Obsolete("This constructor is obsolete (registrar parameter is no longer required) and will be removed in a future version of the Microsoft Mixed Reality Toolkit.")>]
new Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager : Microsoft.MixedReality.Toolkit.IMixedRealityServiceRegistrar * Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputSystem * string * uint32 * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.UnityInput.MouseDeviceManager
Public Sub New (registrar As IMixedRealityServiceRegistrar, inputSystem As IMixedRealityInputSystem, Optional name As String = Nothing, Optional priority As UInteger = 10, Optional profile As BaseMixedRealityProfile = Nothing)
Parameters
- registrar
- IMixedRealityServiceRegistrar
The IMixedRealityServiceRegistrar instance that loaded the data provider.
- inputSystem
- IMixedRealityInputSystem
The IMixedRealityInputSystem instance that receives data from this provider.
- name
- String
Friendly name of the service.
- priority
- UInt32
Service priority. Used to determine order of instantiation.
- profile
- BaseMixedRealityProfile
The service's configuration profile.
- Attributes