MixedRealitySceneSystem.UnloadContent Method
Definition
Important
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Overloads
UnloadContent(IEnumerable<String>) |
Async method to unload scenes by name. If a scene is not loaded, it will be ignored. If a scene operation is in progress, no action will be taken. |
UnloadContent(String) |
Async method to unload a single scene by name. If the scene is not loaded, no action will be taken. If a scene operation is in progress, no action will be taken. |
UnloadContent(IEnumerable<String>)
Async method to unload scenes by name. If a scene is not loaded, it will be ignored. If a scene operation is in progress, no action will be taken.
public:
virtual System::Threading::Tasks::Task ^ UnloadContent(System::Collections::Generic::IEnumerable<System::String ^> ^ scenesToUnload);
public System.Threading.Tasks.Task UnloadContent (System.Collections.Generic.IEnumerable<string> scenesToUnload);
abstract member UnloadContent : seq<string> -> System.Threading.Tasks.Task
override this.UnloadContent : seq<string> -> System.Threading.Tasks.Task
Public Function UnloadContent (scenesToUnload As IEnumerable(Of String)) As Task
Parameters
- scenesToUnload
- IEnumerable<String>
Returns
Task
Implements
Applies to
UnloadContent(String)
Async method to unload a single scene by name. If the scene is not loaded, no action will be taken. If a scene operation is in progress, no action will be taken.
public:
virtual System::Threading::Tasks::Task ^ UnloadContent(System::String ^ sceneToUnload);
public System.Threading.Tasks.Task UnloadContent (string sceneToUnload);
abstract member UnloadContent : string -> System.Threading.Tasks.Task
override this.UnloadContent : string -> System.Threading.Tasks.Task
Public Function UnloadContent (sceneToUnload As String) As Task
Parameters
- sceneToUnload
- String
Returns
Task