InteractableOnFocusReceiver Class
Definition
Important
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A basic focus event receiver
public ref class InteractableOnFocusReceiver : Microsoft::MixedReality::Toolkit::UI::ReceiverBase
public class InteractableOnFocusReceiver : Microsoft.MixedReality.Toolkit.UI.ReceiverBase
type InteractableOnFocusReceiver = class
inherit ReceiverBase
Public Class InteractableOnFocusReceiver
Inherits ReceiverBase
- Inheritance
Constructors
InteractableOnFocusReceiver() |
Creates receiver that raises focus enter and exit unity events |
InteractableOnFocusReceiver(UnityEvent) |
Creates receiver that raises focus enter and exit unity events |
Fields
OnFocusOff |
Raised when focus has left the object |
uEvent | (Inherited from ReceiverBase) |
Properties
Event |
Each Receiver has a base Event it raises, (in addition to others). (Inherited from ReceiverBase) |
HideUnityEvents |
Defines whether Unity Events should be hidden in inspector for this type of EventReceiver (Inherited from ReceiverBase) |
Host |
Targeted component for Event Receiver at runtime (Inherited from ReceiverBase) |
Name |
Name of Event Receiver (Inherited from ReceiverBase) |
OnFocusOn |
Raised when focus has entered the object |
Methods
OnClick(InteractableStates, Interactable, IMixedRealityPointer) |
A click event happened (Inherited from ReceiverBase) |
OnUpdate(InteractableStates, Interactable) |
The state has changed |
OnVoiceCommand(InteractableStates, Interactable, String, Int32, Int32) |
A voice command was called (Inherited from ReceiverBase) |