ClippingPrimitive.RemoveRenderer Method
Definition
Important
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Overloads
RemoveRenderer(Renderer) |
Removes a renderer to the list of objects this clipping primitive clips. |
RemoveRenderer(Renderer, Boolean) |
Removes a renderer from the list of objects this clipping primitive clips. |
RemoveRenderer(Renderer)
Removes a renderer to the list of objects this clipping primitive clips.
public:
void RemoveRenderer(UnityEngine::Renderer ^ _renderer);
public void RemoveRenderer (UnityEngine.Renderer _renderer);
member this.RemoveRenderer : UnityEngine.Renderer -> unit
Public Sub RemoveRenderer (_renderer As Renderer)
Parameters
- _renderer
- UnityEngine.Renderer
Applies to
RemoveRenderer(Renderer, Boolean)
Removes a renderer from the list of objects this clipping primitive clips.
public void RemoveRenderer (UnityEngine.Renderer _renderer, bool autoDestroyMaterial = true);
member this.RemoveRenderer : UnityEngine.Renderer * bool -> unit
Public Sub RemoveRenderer (_renderer As Renderer, Optional autoDestroyMaterial As Boolean = true)
Parameters
- _renderer
- UnityEngine.Renderer
- autoDestroyMaterial
- Boolean