ReportExecutionService.RenderStreamAsync Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
| RenderStreamAsync(String, String, String) | |
| RenderStreamAsync(String, String, String, Object) |
RenderStreamAsync(String, String, String)
public:
void RenderStreamAsync(System::String ^ Format, System::String ^ StreamID, System::String ^ DeviceInfo);
public void RenderStreamAsync (string Format, string StreamID, string DeviceInfo);
member this.RenderStreamAsync : string * string * string -> unit
Public Sub RenderStreamAsync (Format As String, StreamID As String, DeviceInfo As String)
Parameter
- Format
- String
- StreamID
- String
- DeviceInfo
- String
Berlaku untuk
RenderStreamAsync(String, String, String, Object)
public:
void RenderStreamAsync(System::String ^ Format, System::String ^ StreamID, System::String ^ DeviceInfo, System::Object ^ userState);
public void RenderStreamAsync (string Format, string StreamID, string DeviceInfo, object userState);
member this.RenderStreamAsync : string * string * string * obj -> unit
Public Sub RenderStreamAsync (Format As String, StreamID As String, DeviceInfo As String, userState As Object)
Parameter
- Format
- String
- StreamID
- String
- DeviceInfo
- String
- userState
- Object