GL.BindBuffer Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
BindBuffer(BufferTarget, Int32) | |
BindBuffer(BufferTarget, UInt32) |
BindBuffer(BufferTarget, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindBuffer", Version="3.0")]
public static void BindBuffer (OpenTK.Graphics.ES30.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES30.BufferTarget * int -> unit
Parameter
- target
- BufferTarget
- buffer
- Int32
- Atribut
Berlaku untuk
BindBuffer(BufferTarget, UInt32)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindBuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES30.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES30.BufferTarget * uint32 -> unit
Parameter
- target
- BufferTarget
- buffer
- UInt32
- Atribut