GL.ClearBuffer Metode
Definisi
Penting
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Overload
ClearBuffer(ClearBuffer, Int32, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref float value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, Single*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, float* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<single> -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single*
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, Single[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, float[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * single[] -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Single[]
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, UInt32)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref uint value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32
- Atribut
Berlaku untuk
ClearBuffer(ClearBufferCombined, Int32, Single, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfi", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBufferCombined buffer, int drawbuffer, float depth, int stencil);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBufferCombined * int * single * int -> unit
Parameter
- buffer
- ClearBufferCombined
- drawbuffer
- Int32
- depth
- Single
- stencil
- Int32
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, UInt32[])
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, uint[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * uint32[] -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32[]
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Single, Int32)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfi", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float depth, int stencil);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * single * int -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- depth
- Single
- stencil
- Int32
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, Int32[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, int[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * int[] -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32[]
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, UInt32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, uint* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<uint32> -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- UInt32*
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, Int32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, int* value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * nativeptr<int> -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32*
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Single*)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<single> -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Single*
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, UInt32[])
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, uint[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * uint32[] -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32[]
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, UInt32*)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, uint* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<uint32> -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32*
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, UInt32)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferuiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref uint value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- UInt32
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Single[])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, float[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * single[] -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Single[]
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Single)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferfv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref float value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Single
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Int32[])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, int[] value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * int[] -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Int32[]
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Int32*)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, int* value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * nativeptr<int> -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Int32*
- Atribut
Berlaku untuk
ClearBuffer(All, Int32, Int32)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ClearBuffer (OpenTK.Graphics.ES30.All buffer, int drawbuffer, ref int value);
static member ClearBuffer : OpenTK.Graphics.ES30.All * int * -> unit
Parameter
- buffer
- All
- drawbuffer
- Int32
- value
- Int32
- Atribut
Berlaku untuk
ClearBuffer(ClearBuffer, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glClearBufferiv", Version="3.0")]
public static void ClearBuffer (OpenTK.Graphics.ES30.ClearBuffer buffer, int drawbuffer, ref int value);
static member ClearBuffer : OpenTK.Graphics.ES30.ClearBuffer * int * -> unit
Parameter
- buffer
- ClearBuffer
- drawbuffer
- Int32
- value
- Int32
- Atribut