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GL.CompressedTexImage3D Metode

Definisi

Overload

CompressedTexImage3D(All, Int32, All, Int32, Int32, Int32, Int32, Int32, IntPtr)
Kedaluwarsa.
CompressedTexImage3D(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,,])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[])
CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8)
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,])
Kedaluwarsa.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,,])
Kedaluwarsa.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8)
Kedaluwarsa.
CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[])
Kedaluwarsa.

CompressedTexImage3D(All, Int32, All, Int32, Int32, Int32, Int32, Int32, IntPtr)

Perhatian

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data);
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * nativeint -> unit

Parameter

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
IntPtr

nativeint

Atribut

Berlaku untuk

CompressedTexImage3D(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, IntPtr)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, IntPtr data);
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * nativeint -> unit

Parameter

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
IntPtr

nativeint

Atribut

Berlaku untuk

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[,] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,]
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[,,])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[,,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[,,] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,,]
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, T8[] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int * 'T8[] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[]
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(TextureTarget3D, Int32, CompressedInternalFormat, Int32, Int32, Int32, Int32, Int32, T8)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.CompressedInternalFormat internalformat, int width, int height, int depth, int border, int imageSize, out T8 data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.CompressedInternalFormat * int * int * int * int * int *  -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

level
Int32
internalformat
CompressedInternalFormat
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,])

Perhatian

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[,] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,]
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[,,])

Perhatian

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[,,] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[,,] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[,,]
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8)

Perhatian

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, out T8 data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int *  -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8
Atribut

Berlaku untuk

CompressedTexImage3D<T8>(All, Int32, All, Int32, Int32, Int32, Int32, Int32, T8[])

Perhatian

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCompressedTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void CompressedTexImage3D<T8> (OpenTK.Graphics.ES30.All target, int level, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth, int border, int imageSize, T8[] data) where T8 : struct;
static member CompressedTexImage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int * int * int * 'T8[] -> unit (requires 'T8 : struct)

Jenis parameter

T8

Parameter

target
All
level
Int32
internalformat
All
width
Int32
height
Int32
depth
Int32
border
Int32
imageSize
Int32
data
T8[]
Atribut

Berlaku untuk