GL.GenTextures Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
GenTextures(Int32, Int32) | |
GenTextures(Int32, Int32*) | |
GenTextures(Int32, Int32[]) | |
GenTextures(Int32, UInt32) | |
GenTextures(Int32, UInt32*) | |
GenTextures(Int32, UInt32[]) |
GenTextures(Int32, Int32)
GenTextures(Int32, Int32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenTextures", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, int* textures);
static member GenTextures : int * nativeptr<int> -> unit
Parameter
- n
- Int32
- textures
- Int32*
- Atribut
Berlaku untuk
GenTextures(Int32, Int32[])
GenTextures(Int32, UInt32)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenTextures", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, out uint textures);
static member GenTextures : int * -> unit
Parameter
- n
- Int32
- textures
- UInt32
- Atribut
Berlaku untuk
GenTextures(Int32, UInt32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenTextures", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, uint* textures);
static member GenTextures : int * nativeptr<uint32> -> unit
Parameter
- n
- Int32
- textures
- UInt32*
- Atribut
Berlaku untuk
GenTextures(Int32, UInt32[])
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenTextures", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenTextures (int n, uint[] textures);
static member GenTextures : int * uint32[] -> unit
Parameter
- n
- Int32
- textures
- UInt32[]
- Atribut