GL.GetActiveUniformBlock Metode
Definisi
Penting
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Overload
GetActiveUniformBlock(UInt32, UInt32, All, Int32[])
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.All * int[] -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- pname
- All
- params
- Int32[]
- Atribut
Berlaku untuk
GetActiveUniformBlock(UInt32, UInt32, All, Int32*)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- pname
- All
- params
- Int32*
- Atribut
Berlaku untuk
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, Int32[])
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, int[] params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * int[] -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- params
- Int32[]
- Atribut
Berlaku untuk
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, Int32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, int* params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * nativeptr<int> -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- params
- Int32*
- Atribut
Berlaku untuk
GetActiveUniformBlock(UInt32, UInt32, ActiveUniformBlockParameter, Int32)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, out int params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- params
- Int32
- Atribut
Berlaku untuk
GetActiveUniformBlock(UInt32, UInt32, All, Int32)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (uint program, uint uniformBlockIndex, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniformBlock : uint32 * uint32 * OpenTK.Graphics.ES30.All * -> unit
Parameter
- program
- UInt32
- uniformBlockIndex
- UInt32
- pname
- All
- params
- Int32
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, All, Int32*)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- pname
- All
- params
- Int32*
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, All, Int32)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.All * -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- pname
- All
- params
- Int32
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, Int32[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, int[] params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * int[] -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- params
- Int32[]
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, Int32*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, int* params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * nativeptr<int> -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- params
- Int32*
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, ActiveUniformBlockParameter, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.ActiveUniformBlockParameter pname, out int params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.ActiveUniformBlockParameter * -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- params
- Int32
- Atribut
Berlaku untuk
GetActiveUniformBlock(Int32, Int32, All, Int32[])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformBlockiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniformBlock (int program, int uniformBlockIndex, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniformBlock : int * int * OpenTK.Graphics.ES30.All * int[] -> unit
Parameter
- program
- Int32
- uniformBlockIndex
- Int32
- pname
- All
- params
- Int32[]
- Atribut