GL.GetShaderInfoLog Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
GetShaderInfoLog(UInt32, Int32, Int32[], StringBuilder)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderInfoLog (uint shader, int bufsize, int[] length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : uint32 * int * int[] * System.Text.StringBuilder -> unit
Parameter
- shader
- UInt32
- bufsize
- Int32
- length
- Int32[]
- infolog
- StringBuilder
- Atribut
Berlaku untuk
GetShaderInfoLog(Int32)
GetShaderInfoLog(Int32, String)
GetShaderInfoLog(Int32, Int32, Int32, StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
public static void GetShaderInfoLog (int shader, int bufsize, out int length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : int * int * * System.Text.StringBuilder -> unit
Parameter
- shader
- Int32
- bufsize
- Int32
- length
- Int32
- infolog
- StringBuilder
- Atribut
Berlaku untuk
GetShaderInfoLog(Int32, Int32, Int32*, StringBuilder)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderInfoLog (int shader, int bufsize, int* length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : int * int * nativeptr<int> * System.Text.StringBuilder -> unit
Parameter
- shader
- Int32
- bufsize
- Int32
- length
- Int32*
- infolog
- StringBuilder
- Atribut
Berlaku untuk
GetShaderInfoLog(Int32, Int32, Int32[], StringBuilder)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
public static void GetShaderInfoLog (int shader, int bufsize, int[] length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : int * int * int[] * System.Text.StringBuilder -> unit
Parameter
- shader
- Int32
- bufsize
- Int32
- length
- Int32[]
- infolog
- StringBuilder
- Atribut
Berlaku untuk
GetShaderInfoLog(UInt32, Int32, Int32, StringBuilder)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderInfoLog (uint shader, int bufsize, out int length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : uint32 * int * * System.Text.StringBuilder -> unit
Parameter
- shader
- UInt32
- bufsize
- Int32
- length
- Int32
- infolog
- StringBuilder
- Atribut
Berlaku untuk
GetShaderInfoLog(UInt32, Int32, Int32*, StringBuilder)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetShaderInfoLog", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetShaderInfoLog (uint shader, int bufsize, int* length, System.Text.StringBuilder infolog);
static member GetShaderInfoLog : uint32 * int * nativeptr<int> * System.Text.StringBuilder -> unit
Parameter
- shader
- UInt32
- bufsize
- Int32
- length
- Int32*
- infolog
- StringBuilder
- Atribut