GL.InvalidateSubFramebuffer Metode
Definisi
Penting
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Overload
InvalidateSubFramebuffer(FramebufferTarget, Int32, FramebufferAttachment[], Int32, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, int numAttachments, OpenTK.Graphics.ES30.FramebufferAttachment[] attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * int * OpenTK.Graphics.ES30.FramebufferAttachment[] * int * int * int * int -> unit
Parameter
- target
- FramebufferTarget
- numAttachments
- Int32
- attachments
- FramebufferAttachment[]
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut
Berlaku untuk
InvalidateSubFramebuffer(FramebufferTarget, Int32, FramebufferAttachment, Int32, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, int numAttachments, ref OpenTK.Graphics.ES30.FramebufferAttachment attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * int * * int * int * int * int -> unit
Parameter
- target
- FramebufferTarget
- numAttachments
- Int32
- attachments
- FramebufferAttachment
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut
Berlaku untuk
InvalidateSubFramebuffer(FramebufferTarget, Int32, FramebufferAttachment*, Int32, Int32, Int32, Int32)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, int numAttachments, OpenTK.Graphics.ES30.FramebufferAttachment* attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * int * nativeptr<OpenTK.Graphics.ES30.FramebufferAttachment> * int * int * int * int -> unit
Parameter
- target
- FramebufferTarget
- numAttachments
- Int32
- attachments
- FramebufferAttachment*
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut
Berlaku untuk
InvalidateSubFramebuffer(All, Int32, All*, Int32, Int32, Int32, Int32)
Perhatian
Use the overload with strongly typed enumerations
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.All target, int numAttachments, OpenTK.Graphics.ES30.All* attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.All * int * nativeptr<OpenTK.Graphics.ES30.All> * int * int * int * int -> unit
Parameter
- target
- All
- numAttachments
- Int32
- attachments
- All*
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut
Berlaku untuk
InvalidateSubFramebuffer(All, Int32, All, Int32, Int32, Int32, Int32)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.All target, int numAttachments, ref OpenTK.Graphics.ES30.All attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.All * int * * int * int * int * int -> unit
Parameter
- target
- All
- numAttachments
- Int32
- attachments
- All
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut
Berlaku untuk
InvalidateSubFramebuffer(All, Int32, All[], Int32, Int32, Int32, Int32)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glInvalidateSubFramebuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void InvalidateSubFramebuffer (OpenTK.Graphics.ES30.All target, int numAttachments, OpenTK.Graphics.ES30.All[] attachments, int x, int y, int width, int height);
static member InvalidateSubFramebuffer : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All[] * int * int * int * int -> unit
Parameter
- target
- All
- numAttachments
- Int32
- attachments
- All[]
- x
- Int32
- y
- Int32
- width
- Int32
- height
- Int32
- Atribut