Bagikan melalui


GL.IsShader Metode

Definisi

Overload

IsShader(UInt32)
IsShader(Int32)

IsShader(UInt32)

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glIsShader", Version="3.0")]
[System.CLSCompliant(false)]
public static bool IsShader (uint shader);
static member IsShader : uint32 -> bool

Parameter

shader
UInt32

Mengembalikan

Atribut

Berlaku untuk

IsShader(Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glIsShader", Version="3.0")]
public static bool IsShader (int shader);
static member IsShader : int -> bool

Parameter

shader
Int32

Mengembalikan

Atribut

Berlaku untuk