GL.TexImage3D Metode
Definisi
Penting
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Overload
TexImage3D(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, IntPtr)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, IntPtr pixels);
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * nativeint -> unit
Parameter
- target
- All
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- All
- type
- All
- pixels
-
IntPtr
nativeint
- Atribut
Berlaku untuk
TexImage3D(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit
Parameter
- target
- TextureTarget3D
- level
- Int32
- internalformat
- TextureComponentCount
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
-
IntPtr
nativeint
- Atribut
Berlaku untuk
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- TextureTarget3D
- level
- Int32
- internalformat
- TextureComponentCount
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T9[]
- Atribut
Berlaku untuk
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[,] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- TextureTarget3D
- level
- Int32
- internalformat
- TextureComponentCount
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T9[,]
- Atribut
Berlaku untuk
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T9 pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- TextureTarget3D
- level
- Int32
- internalformat
- TextureComponentCount
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T9
- Atribut
Berlaku untuk
TexImage3D<T9>(TextureTarget3D, Int32, TextureComponentCount, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T9[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.TextureTarget3D target, int level, OpenTK.Graphics.ES30.TextureComponentCount internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T9[,,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.TextureComponentCount * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T9[,,] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- TextureTarget3D
- level
- Int32
- internalformat
- TextureComponentCount
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T9[,,]
- Atribut
Berlaku untuk
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[,] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- All
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- All
- type
- All
- pixels
- T9[,]
- Atribut
Berlaku untuk
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[,,])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[,,] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[,,] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- All
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- All
- type
- All
- pixels
- T9[,,]
- Atribut
Berlaku untuk
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9)
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, out T9 pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- All
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- All
- type
- All
- pixels
- T9
- Atribut
Berlaku untuk
TexImage3D<T9>(All, Int32, Int32, Int32, Int32, Int32, Int32, All, All, T9[])
Perhatian
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexImage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexImage3D<T9> (OpenTK.Graphics.ES30.All target, int level, int internalformat, int width, int height, int depth, int border, OpenTK.Graphics.ES30.All format, OpenTK.Graphics.ES30.All type, T9[] pixels) where T9 : struct;
static member TexImage3D : OpenTK.Graphics.ES30.All * int * int * int * int * int * int * OpenTK.Graphics.ES30.All * OpenTK.Graphics.ES30.All * 'T9[] -> unit (requires 'T9 : struct)
Jenis parameter
- T9
Parameter
- target
- All
- level
- Int32
- internalformat
- Int32
- width
- Int32
- height
- Int32
- depth
- Int32
- border
- Int32
- format
- All
- type
- All
- pixels
- T9[]
- Atribut