GL.TexSubImage2D Metode
Definisi
Penting
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Overload
TexSubImage2D(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, IntPtr)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage2D", Version="3.0")]
public static void TexSubImage2D (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);
static member TexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * nativeint -> unit
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
-
IntPtr
nativeint
- Atribut
Berlaku untuk
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage2D", Version="3.0")]
public static void TexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T8[,] pixels) where T8 : struct;
static member TexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T8[,] -> unit (requires 'T8 : struct)
Jenis parameter
- T8
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T8[,]
- Atribut
Berlaku untuk
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage2D", Version="3.0")]
public static void TexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T8[] pixels) where T8 : struct;
static member TexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T8[] -> unit (requires 'T8 : struct)
Jenis parameter
- T8
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T8[]
- Atribut
Berlaku untuk
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage2D", Version="3.0")]
public static void TexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, out T8 pixels) where T8 : struct;
static member TexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * -> unit (requires 'T8 : struct)
Jenis parameter
- T8
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T8
- Atribut
Berlaku untuk
TexSubImage2D<T8>(TextureTarget, Int32, Int32, Int32, Int32, Int32, PixelFormat, PixelType, T8[,,])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexSubImage2D", Version="3.0")]
public static void TexSubImage2D<T8> (OpenTK.Graphics.ES30.TextureTarget target, int level, int xoffset, int yoffset, int width, int height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, T8[,,] pixels) where T8 : struct;
static member TexSubImage2D : OpenTK.Graphics.ES30.TextureTarget * int * int * int * int * int * OpenTK.Graphics.ES30.PixelFormat * OpenTK.Graphics.ES30.PixelType * 'T8[,,] -> unit (requires 'T8 : struct)
Jenis parameter
- T8
Parameter
- target
- TextureTarget
- level
- Int32
- xoffset
- Int32
- yoffset
- Int32
- width
- Int32
- height
- Int32
- format
- PixelFormat
- type
- PixelType
- pixels
- T8[,,]
- Atribut