Bagikan melalui


GL.VertexAttrib2 Metode

Definisi

Overload

VertexAttrib2(UInt32, Single, Single)
VertexAttrib2(Int32, Single, Single)
VertexAttrib2(UInt32, Single[])
VertexAttrib2(UInt32, Single*)
VertexAttrib2(UInt32, Single)
VertexAttrib2(Int32, Single*)
VertexAttrib2(Int32, Single)
VertexAttrib2(Int32, Vector2)
VertexAttrib2(Int32, Vector2)
VertexAttrib2(Int32, Single[])

VertexAttrib2(UInt32, Single, Single)

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2f", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib2 (uint indx, float x, float y);
static member VertexAttrib2 : uint32 * single * single -> unit

Parameter

indx
UInt32
x
Single
y
Single
Atribut

Berlaku untuk

VertexAttrib2(Int32, Single, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2f", Version="3.0")]
public static void VertexAttrib2 (int indx, float x, float y);
static member VertexAttrib2 : int * single * single -> unit

Parameter

indx
Int32
x
Single
y
Single
Atribut

Berlaku untuk

VertexAttrib2(UInt32, Single[])

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib2 (uint indx, float[] values);
static member VertexAttrib2 : uint32 * single[] -> unit

Parameter

indx
UInt32
values
Single[]
Atribut

Berlaku untuk

VertexAttrib2(UInt32, Single*)

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib2 (uint indx, float* values);
static member VertexAttrib2 : uint32 * nativeptr<single> -> unit

Parameter

indx
UInt32
values
Single*
Atribut

Berlaku untuk

VertexAttrib2(UInt32, Single)

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib2 (uint indx, ref float values);
static member VertexAttrib2 : uint32 *  -> unit

Parameter

indx
UInt32
values
Single
Atribut

Berlaku untuk

VertexAttrib2(Int32, Single*)

Penting

API ini bukan kompatibel CLS.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib2 (int indx, float* values);
static member VertexAttrib2 : int * nativeptr<single> -> unit

Parameter

indx
Int32
values
Single*
Atribut

Berlaku untuk

VertexAttrib2(Int32, Single)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
public static void VertexAttrib2 (int indx, ref float values);
static member VertexAttrib2 : int *  -> unit

Parameter

indx
Int32
values
Single
Atribut

Berlaku untuk

VertexAttrib2(Int32, Vector2)

Penting

API ini bukan kompatibel CLS.

[System.CLSCompliant(false)]
public static void VertexAttrib2 (int index, ref OpenTK.Vector2 v);
static member VertexAttrib2 : int *  -> unit

Parameter

index
Int32
Atribut

Berlaku untuk

VertexAttrib2(Int32, Vector2)

public static void VertexAttrib2 (int index, OpenTK.Vector2 v);
static member VertexAttrib2 : int * OpenTK.Vector2 -> unit

Parameter

index
Int32

Berlaku untuk

VertexAttrib2(Int32, Single[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib2fv", Version="3.0")]
public static void VertexAttrib2 (int indx, float[] values);
static member VertexAttrib2 : int * single[] -> unit

Parameter

indx
Int32
values
Single[]
Atribut

Berlaku untuk