GL.VertexAttrib4 Metode
Definisi
Penting
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Overload
VertexAttrib4(UInt32, Single, Single, Single, Single)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4f", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float x, float y, float z, float w);
static member VertexAttrib4 : uint32 * single * single * single * single -> unit
Parameter
- indx
- UInt32
- x
- Single
- y
- Single
- z
- Single
- w
- Single
- Atribut
Berlaku untuk
VertexAttrib4(Int32, Single, Single, Single, Single)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4f", Version="3.0")]
public static void VertexAttrib4 (int indx, float x, float y, float z, float w);
static member VertexAttrib4 : int * single * single * single * single -> unit
Parameter
- indx
- Int32
- x
- Single
- y
- Single
- z
- Single
- w
- Single
- Atribut
Berlaku untuk
VertexAttrib4(UInt32, Single[])
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float[] values);
static member VertexAttrib4 : uint32 * single[] -> unit
Parameter
- indx
- UInt32
- values
- Single[]
- Atribut
Berlaku untuk
VertexAttrib4(UInt32, Single)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, ref float values);
static member VertexAttrib4 : uint32 * -> unit
Parameter
- indx
- UInt32
- values
- Single
- Atribut
Berlaku untuk
VertexAttrib4(UInt32, Single*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (uint indx, float* values);
static member VertexAttrib4 : uint32 * nativeptr<single> -> unit
Parameter
- indx
- UInt32
- values
- Single*
- Atribut
Berlaku untuk
VertexAttrib4(Int32, Single*)
Penting
API ini bukan kompatibel CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glVertexAttrib4fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void VertexAttrib4 (int indx, float* values);
static member VertexAttrib4 : int * nativeptr<single> -> unit
Parameter
- indx
- Int32
- values
- Single*
- Atribut