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SCNTransformConstraint.Create(Boolean, SCNTransformConstraintHandler) Metode

Definisi

[Foundation.Export("transformConstraintInWorldSpace:withBlock:")]
public static SceneKit.SCNTransformConstraint Create (bool inWorldSpace, SceneKit.SCNTransformConstraintHandler transformHandler);
static member Create : bool * SceneKit.SCNTransformConstraintHandler -> SceneKit.SCNTransformConstraint

Parameter

inWorldSpace
Boolean

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Atribut

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