DesignerTransaction Kelas
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Menyediakan cara untuk mengelompokkan serangkaian tindakan waktu desain untuk meningkatkan performa dan memungkinkan sebagian besar jenis perubahan dibatalkan.
public ref class DesignerTransaction abstract : IDisposable
public abstract class DesignerTransaction : IDisposable
type DesignerTransaction = class
interface IDisposable
Public MustInherit Class DesignerTransaction
Implements IDisposable
- Warisan
-
DesignerTransaction
- Penerapan
Contoh
Program contoh kode berikut menunjukkan cara membuat DesignerTransaction dari perancang. Untuk menjalankan sampel ini, kompilasi kode sumber ke pustaka kelas. Anda harus menambahkan referensi ke rakitan System.Design. Dalam proyek baru, tambahkan referensi ke DLL yang dikompilasi dan tambahkan komponen di pustaka ke Kotak Alat.
Ada dukungan ekstensif untuk fitur ini di Visual Studio.
Lihat juga Panduan: Mengisi Kotak Alat secara otomatis dengan Komponen Kustom.
Perancang dapat secara opsional menampilkan pemberitahuan tentang peristiwa transaksi perancang. Jika Anda menambahkan instans DTComponent
ke formulir saat dalam mode desain, kotak pesan muncul menanyakan apakah Anda ingin menerima pemberitahuan peristiwa transaksi perancang. Anda dapat mengalihkan pemberitahuan ini menggunakan menu pintasan yang muncul saat Anda mengklik kanan instans DTComponent
. Transaksi dibuat saat Anda mengubah nilai menggunakan jendela Properti. Anda juga dapat meminta perancang melakukan transaksi dengan mengklik Lakukan Contoh Transaksi pada menu pintasan untuk komponen.
#using <system.dll>
#using <system.design.dll>
#using <system.windows.forms.dll>
using namespace System;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::Design;
/*
This sample demonstrates how to perform a series of actions in a designer
transaction, how to change values of properties of a component from a
designer, and how to complete transactions without being interrupted
by other activities.
To run this sample, add this code to a class library project and compile.
Create a new Windows Forms project or load a form in the designer. Add a
reference to the class library that was compiled in the first step.
Right-click the Toolbox in design mode and click Customize Toolbox.
Browse to the class library that was compiled in the first step and
select OK until the DTComponent item appears in the Toolbox. Add an
instance of this component to the form.
When the component is created and added to the component tray for your
design project, the Initialize method of the designer is called.
This method displays a message box informing you that designer transaction
event handlers will be registered unless you click Cancel. When you set
properties in the properties window, each change will be encapsulated in
a designer transaction, allowing the change to be undone later.
When you right-click the component, the shortcut menu for the component
is displayed. The designer constructs this menu according to whether
designer transaction notifications are enabled, and offers the option
of enabling or disabling the notifications, depending on the current
mode. The shortcut menu also presents a Perform Example Transaction
item, which will set the values of the component's StringProperty and
CountProperty properties. You can undo the last designer transaction using
the Undo command provided by the Visual Studio development environment.
*/
private ref class DTDesigner: public ComponentDesigner
{
private:
bool notification_mode;
int count;
void LinkDTNotifications( Object^ /*sender*/, EventArgs^ /*e*/ )
{
if ( !notification_mode )
{
IDesignerHost^ host = dynamic_cast<IDesignerHost^>(GetService( IDesignerHost::typeid ));
if ( host != nullptr )
{
notification_mode = true;
host->TransactionOpened += gcnew EventHandler( this, &DTDesigner::OnDesignerTransactionOpened );
host->TransactionClosed += gcnew DesignerTransactionCloseEventHandler( this, &DTDesigner::OnDesignerTransactionClosed );
}
}
}
void UnlinkDTNotifications( Object^ /*sender*/, EventArgs^ /*e*/ )
{
if ( notification_mode )
{
IDesignerHost^ host = dynamic_cast<IDesignerHost^>(GetService( IDesignerHost::typeid ));
if ( host != nullptr )
{
notification_mode = false;
host->TransactionOpened -= gcnew EventHandler( this, &DTDesigner::OnDesignerTransactionOpened );
host->TransactionClosed -= gcnew DesignerTransactionCloseEventHandler( this, &DTDesigner::OnDesignerTransactionClosed );
}
}
}
void OnDesignerTransactionOpened( Object^ /*sender*/, EventArgs^ /*e*/ )
{
MessageBox::Show( "A Designer Transaction was started. (TransactionOpened)" );
}
void OnDesignerTransactionClosed( Object^ /*sender*/, DesignerTransactionCloseEventArgs^ /*e*/ )
{
MessageBox::Show( "A Designer Transaction was completed. (TransactionClosed)" );
}
void DoTransaction( Object^ /*sender*/, EventArgs^ /*e*/ )
{
IDesignerHost^ host = static_cast<IDesignerHost^>(GetService( IDesignerHost::typeid ));
DesignerTransaction^ t = host->CreateTransaction( "Change Text and Size" );
/* The code within the using statement is considered to be a single transaction.
When the user selects Undo, the system will undo everything executed in this code block.
*/
if ( notification_mode )
MessageBox::Show( "Entering a Designer-Initiated Designer Transaction" );
// The .NET Framework automatically associates the TypeDescriptor with the correct component
PropertyDescriptor^ someText = TypeDescriptor::GetProperties( Component )[ "StringProperty" ];
someText->SetValue( Component, "This text was set by the designer for this component." );
PropertyDescriptor^ anInteger = TypeDescriptor::GetProperties( Component )[ "CountProperty" ];
anInteger->SetValue( Component, count );
count++;
// Complete the designer transaction.
t->Commit();
if ( notification_mode )
MessageBox::Show( "Designer-Initiated Designer Transaction Completed" );
}
public:
property DesignerVerbCollection^ Verbs
{
// The Verbs property is overridden from ComponentDesigner
virtual DesignerVerbCollection^ get() override
{
DesignerVerbCollection^ dvc = gcnew DesignerVerbCollection;
dvc->Add( gcnew DesignerVerb( "Perform Example Transaction",gcnew EventHandler( this, &DTDesigner::DoTransaction ) ) );
if ( notification_mode )
dvc->Add( gcnew DesignerVerb( "End Designer Transaction Notifications",
gcnew EventHandler( this, &DTDesigner::UnlinkDTNotifications ) ) );
else
dvc->Add( gcnew DesignerVerb( "Show Designer Transaction Notifications",
gcnew EventHandler( this, &DTDesigner::LinkDTNotifications ) ) );
return dvc;
}
}
virtual void Initialize( IComponent^ component ) override
{
ComponentDesigner::Initialize( component );
notification_mode = false;
count = 10;
IDesignerHost^ host = dynamic_cast<IDesignerHost^>(GetService( IDesignerHost::typeid ));
if ( host == nullptr )
{
MessageBox::Show( "The IDesignerHost service interface could not be obtained." );
return;
}
if ( MessageBox::Show( "Press the Yes button to display notification message boxes for the designer transaction opened and closed notifications.", "Link DesignerTransaction Notifications?", MessageBoxButtons::YesNo, MessageBoxIcon::Question, MessageBoxDefaultButton::Button1, MessageBoxOptions::RightAlign ) == DialogResult::Yes )
{
host->TransactionOpened += gcnew EventHandler( this, &DTDesigner::OnDesignerTransactionOpened );
host->TransactionClosed += gcnew DesignerTransactionCloseEventHandler( this, &DTDesigner::OnDesignerTransactionClosed );
notification_mode = true;
}
}
public:
~DTDesigner()
{
UnlinkDTNotifications( this, gcnew EventArgs );
}
};
// Associate the DTDesigner with this component
[DesignerAttribute(DTDesigner::typeid)]
public ref class DTComponent: public System::ComponentModel::Component
{
private:
String^ m_String;
int m_Count;
void InitializeComponent()
{
m_String = "Initial Value";
m_Count = 0;
}
public:
property String^ StringProperty
{
String^ get()
{
return m_String;
}
void set( String^ value )
{
m_String = value;
}
}
property int CountProperty
{
int get()
{
return m_Count;
}
void set( int value )
{
m_Count = value;
}
}
};
using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Windows.Forms;
using System.Windows.Forms.Design;
/*
This sample demonstrates how to perform a series of actions in a designer
transaction, how to change values of properties of a component from a
designer, and how to complete transactions without being interrupted
by other activities.
To run this sample, add this code to a class library project and compile.
Create a new Windows Forms project or load a form in the designer. Add a
reference to the class library that was compiled in the first step.
Right-click the Toolbox in design mode and click Customize Toolbox.
Browse to the class library that was compiled in the first step and
select OK until the DTComponent item appears in the Toolbox. Add an
instance of this component to the form.
When the component is created and added to the component tray for your
design project, the Initialize method of the designer is called.
This method displays a message box informing you that designer transaction
event handlers will be registered unless you click Cancel. When you set
properties in the properties window, each change will be encapsulated in
a designer transaction, allowing the change to be undone later.
When you right-click the component, the shortcut menu for the component
is displayed. The designer constructs this menu according to whether
designer transaction notifications are enabled, and offers the option
of enabling or disabling the notifications, depending on the current
mode. The shortcut menu also presents a Perform Example Transaction
item, which will set the values of the component's StringProperty and
CountProperty properties. You can undo the last designer transaction using
the Undo command provided by the Visual Studio development environment.
*/
namespace DesignerTransactionSample
{
// Associate the DTDesigner with this component
[DesignerAttribute(typeof(DTDesigner))]
public class DTComponent : System.ComponentModel.Component
{
private string m_String;
private int m_Count;
public string StringProperty
{
get
{ return m_String; }
set
{ m_String = value; }
}
public int CountProperty
{
get
{ return m_Count; }
set
{ m_Count = value; }
}
private void InitializeComponent()
{
m_String = "Initial Value";
m_Count = 0;
}
}
internal class DTDesigner : ComponentDesigner
{
private bool notification_mode = false;
private int count = 10;
// The Verbs property is overridden from ComponentDesigner
public override DesignerVerbCollection Verbs
{
get
{
DesignerVerbCollection dvc = new DesignerVerbCollection();
dvc.Add( new DesignerVerb("Perform Example Transaction", new EventHandler(this.DoTransaction)) );
if(notification_mode)
dvc.Add(new DesignerVerb("End Designer Transaction Notifications", new EventHandler(this.UnlinkDTNotifications)));
else
dvc.Add(new DesignerVerb("Show Designer Transaction Notifications", new EventHandler(this.LinkDTNotifications))); return dvc;
}
}
public override void Initialize(System.ComponentModel.IComponent component)
{
base.Initialize(component);
IDesignerHost host = (IDesignerHost)GetService(typeof(IDesignerHost));
if(host == null)
{
MessageBox.Show("The IDesignerHost service interface could not be obtained.");
return;
}
if( MessageBox.Show("Press the Yes button to display notification message boxes for the designer transaction opened and closed notifications.","Link DesignerTransaction Notifications?", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1, MessageBoxOptions.RightAlign) == DialogResult.Yes )
{
host.TransactionOpened += new EventHandler(OnDesignerTransactionOpened);
host.TransactionClosed += new DesignerTransactionCloseEventHandler(OnDesignerTransactionClosed);
notification_mode = true;
}
}
private void LinkDTNotifications(object sender, EventArgs e)
{
if(notification_mode == false)
{
IDesignerHost host = (IDesignerHost)GetService(typeof(IDesignerHost));
if(host != null)
{
notification_mode = true;
host.TransactionOpened += new EventHandler(OnDesignerTransactionOpened);
host.TransactionClosed += new DesignerTransactionCloseEventHandler(OnDesignerTransactionClosed);
}
}
}
private void UnlinkDTNotifications(object sender, EventArgs e)
{
if(notification_mode)
{
IDesignerHost host = (IDesignerHost)GetService(typeof(IDesignerHost));
if(host != null)
{
notification_mode = false;
host.TransactionOpened -= new EventHandler(OnDesignerTransactionOpened);
host.TransactionClosed -= new DesignerTransactionCloseEventHandler(OnDesignerTransactionClosed);
}
}
}
private void OnDesignerTransactionOpened(object sender, EventArgs e)
{
System.Windows.Forms.MessageBox.Show("A Designer Transaction was started. (TransactionOpened)");
}
private void OnDesignerTransactionClosed(object sender, DesignerTransactionCloseEventArgs e)
{
System.Windows.Forms.MessageBox.Show("A Designer Transaction was completed. (TransactionClosed)");
}
private void DoTransaction(object sender, EventArgs e)
{
IDesignerHost host = (IDesignerHost)GetService(typeof(IDesignerHost));
DesignerTransaction t = host.CreateTransaction("Change Text and Size");
/* The code within the using statement is considered to be a single transaction.
When the user selects Undo, the system will undo everything executed in this code block. */
using (t)
{
if(notification_mode)
System.Windows.Forms.MessageBox.Show("Entering a Designer-Initiated Designer Transaction");
// The .NET Framework automatically associates the TypeDescriptor with the correct component
PropertyDescriptor someText = TypeDescriptor.GetProperties(Component)["StringProperty"];
someText.SetValue(Component, "This text was set by the designer for this component.");
PropertyDescriptor anInteger = TypeDescriptor.GetProperties(Component)["CountProperty"];
anInteger.SetValue(Component, count);
count++;
// Complete the designer transaction.
t.Commit();
if(notification_mode)
System.Windows.Forms.MessageBox.Show("Designer-Initiated Designer Transaction Completed");
}
}
protected override void Dispose(bool disposing)
{
UnlinkDTNotifications(this, new EventArgs());
base.Dispose(disposing);
}
}
}
Imports System.ComponentModel
Imports System.ComponentModel.Design
Imports System.Windows.Forms
Imports System.Windows.Forms.Design
' This sample demonstrates how to perform a series of actions in a designer
' transaction, how to change values of properties of a component from a
' designer, and how to complete transactions without being interrupted
' by other activities.
' To run this sample, add this code to a class library project and compile.
' Create a new Windows Forms project or load a form in the designer. Add a
' reference to the class library that was compiled in the first step.
' Right-click the Toolbox in design mode and click Customize Toolbox.
' Browse to the class library that was compiled in the first step and
' select OK until the DTComponent item appears in the Toolbox. Add an
' instance of this component to the form.
' When the component is created and added to the component tray for your
' design project, the Initialize method of the designer is called.
' This method displays a message box informing you that designer transaction
' event handlers are being registered unless you click Cancel. When you set
' properties in the properties window, each change will be encapsulated in
' a designer transaction, allowing the change to be undone later.
' When you right-click the component, the shortcut menu for the component
' is displayed. The designer constructs this menu according to whether
' designer transaction notifications are enabled, and offers the option
' of enabling or disabling the notifications, depending on the current
' mode. The shortcut menu also presents a Perform Example Transaction
' item which will set the values of the component's StringProperty and
' CountProperty properties. You can undo the last designer transaction using
' the Undo command provided by the Visual Studio development environment.
Namespace DesignerTransactionSample
' Associate the DTDesigner with this component
<DesignerAttribute(GetType(DTDesigner))> _
Public Class DTComponent
Inherits System.ComponentModel.Component
Private m_String As String
Private m_Count As Integer
Public Property StringProperty() As String
Get
Return m_String
End Get
Set(ByVal Value As String)
m_String = Value
End Set
End Property
Public Property CountProperty() As Integer
Get
Return m_Count
End Get
Set(ByVal Value As Integer)
m_Count = Value
End Set
End Property
Private Sub InitializeComponent()
m_String = "Initial Value"
m_Count = 0
End Sub
End Class
Friend Class DTDesigner
Inherits ComponentDesigner
Private notification_mode As Boolean = False
Private count As Integer = 10
' The Verbs property is overridden from ComponentDesigner
Public Overrides ReadOnly Property Verbs() As DesignerVerbCollection
Get
Dim dvc As New DesignerVerbCollection()
dvc.Add(New DesignerVerb("Perform Example Transaction", AddressOf Me.DoTransaction))
If notification_mode Then
dvc.Add(New DesignerVerb("End Designer Transaction Notifications", AddressOf Me.UnlinkDTNotifications))
Else
dvc.Add(New DesignerVerb("Show Designer Transaction Notifications", AddressOf Me.LinkDTNotifications))
End If
Return dvc
End Get
End Property
Public Overrides Sub Initialize(ByVal component As System.ComponentModel.IComponent)
MyBase.Initialize(component)
Dim host As IDesignerHost = CType(GetService(GetType(IDesignerHost)), IDesignerHost)
If host Is Nothing Then
MessageBox.Show("The IDesignerHost service interface could not be obtained.")
Return
End If
If MessageBox.Show("Press the Yes button to display notification message boxes for the designer transaction opened and closed notifications.", "Link DesignerTransaction Notifications?", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button1, MessageBoxOptions.RightAlign) = DialogResult.Yes Then
AddHandler host.TransactionOpened, AddressOf OnDesignerTransactionOpened
AddHandler host.TransactionClosed, AddressOf OnDesignerTransactionClosed
notification_mode = True
End If
End Sub
Private Sub LinkDTNotifications(ByVal sender As Object, ByVal e As EventArgs)
If notification_mode = False Then
Dim host As IDesignerHost = CType(GetService(GetType(IDesignerHost)), IDesignerHost)
If (host IsNot Nothing) Then
notification_mode = True
AddHandler host.TransactionOpened, AddressOf OnDesignerTransactionOpened
AddHandler host.TransactionClosed, AddressOf OnDesignerTransactionClosed
End If
End If
End Sub
Private Sub UnlinkDTNotifications(ByVal sender As Object, ByVal e As EventArgs)
If notification_mode Then
Dim host As IDesignerHost = CType(GetService(GetType(IDesignerHost)), IDesignerHost)
If (host IsNot Nothing) Then
notification_mode = False
RemoveHandler host.TransactionOpened, AddressOf Me.OnDesignerTransactionOpened
RemoveHandler host.TransactionClosed, AddressOf Me.OnDesignerTransactionClosed
End If
End If
End Sub
Private Sub OnDesignerTransactionOpened(ByVal sender As Object, ByVal e As EventArgs)
System.Windows.Forms.MessageBox.Show("A Designer Transaction was started. (TransactionOpened)")
End Sub
Private Sub OnDesignerTransactionClosed(ByVal sender As Object, ByVal e As DesignerTransactionCloseEventArgs)
System.Windows.Forms.MessageBox.Show("A Designer Transaction was completed. (TransactionClosed)")
End Sub
Private Sub DoTransaction(ByVal sender As Object, ByVal e As EventArgs)
Dim host As IDesignerHost = CType(GetService(GetType(IDesignerHost)), IDesignerHost)
Dim t As DesignerTransaction = host.CreateTransaction("Change Text and Size")
' The code within the using statement is considered to be a single transaction.
' When the user selects Undo, the system will undo everything executed in this code block.
Try
If (notification_mode) Then
System.Windows.Forms.MessageBox.Show("Entering a Designer-Initiated Designer Transaction")
End If
Dim someText As PropertyDescriptor = TypeDescriptor.GetProperties(Component)("StringProperty")
someText.SetValue(Component, "This text was set by the designer for this component.")
Dim anInteger As PropertyDescriptor = TypeDescriptor.GetProperties(Component)("CountProperty")
anInteger.SetValue(Component, count)
count = count + 1
Exit Try
Finally
t.Commit()
End Try
If (notification_mode) Then
System.Windows.Forms.MessageBox.Show("Designer-Initiated Designer Transaction Completed")
End If
End Sub
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
UnlinkDTNotifications(Me, New EventArgs())
MyBase.Dispose(disposing)
End Sub
End Class
End Namespace 'DesignerTransactionSample
Keterangan
Transaksi dapat melacak tindakan yang dapat dibatalkan nantinya. Perubahan yang dilakukan selama transaksi dapat dibalik dengan membatalkan transaksi, yang secara otomatis mencoba membalikkan setiap perubahan dengan mengatur setiap properti yang diubah ke nilai pra-perubahannya. Transaksi juga dapat meningkatkan performa selama serangkaian operasi dengan menangguhkan pembaruan ke tampilan hingga penyelesaian transaksi.
Ketika transaksi sedang berlangsung, beberapa komponen menuguhkan pemrosesannya hingga transaksi selesai dengan mendengarkan TransactionOpening peristiwa dan TransactionClosed . Jendela Properti, misalnya, tidak memperbarui tampilannya setelah transaksi dibuka hingga transaksi ditutup.
Untuk menggunakan transaksi untuk operasi yang dapat dibalik atau beberapa, minta perancang Anda membuat DesignerTransaction untuk setiap operasi atau serangkaian operasi yang seharusnya dapat dibatalkan. Berhati-hatilah untuk tidak melakukan tindakan di luar transaksi yang mungkin mencegah urutan peristiwa urungkan berhasil diselesaikan.
Anda dapat memperoleh yang baru DesignerTransaction dengan memanggil CreateTransaction metode dari IDesignerHost. Pastikan untuk mendapatkan masing-masing DesignerTransaction dari aktif IDesignerHost untuk berintegrasi dengan benar dengan mekanisme pemrosesan transaksi perancang, daripada membuat yang baru DesignerTransaction secara langsung.
Untuk melakukan tindakan dalam transaksi, Anda harus terlebih dahulu membuat transaksi. Kemudian Anda harus memanggil OnComponentChanging metode sebelum setiap perubahan atau kumpulan perubahan terjadi, dan OnComponentChanged metode setelah setiap perubahan atau kumpulan perubahan terjadi. Terakhir, selesaikan dan tutup transaksi dengan memanggil Commit metode .
Catatan
Saat membuat perubahan pada nilai properti, gunakan SetValue metode PropertyDescriptor, yang memanggil metode IComponentChangeService perubahan komponen dan membuat DesignerTransaction yang mewakili perubahan secara otomatis.
Untuk melakukan transaksi, selesaikan langkah-langkah berikut:
Panggil CreateTransaction untuk mendapatkan DesignerTransaction yang dapat digunakan untuk mengontrol transaksi.
try
Dalam blok, untuk setiap tindakan yang ingin Anda lacak dengan DesignerTransaction, panggil OnComponentChanging metode , buat perubahan atau perubahan, lalu panggil OnComponentChanged metode untuk memberi sinyal bahwa perubahan atau perubahan telah dilakukan.Untuk menyelesaikan transaksi, panggil Commit dari dalam
finally
blok.
Di C#, Anda dapat menggunakan using
pernyataan daripada try/finally
blok, seperti dalam contoh berikut.
using (host.CreateTransaction() {
// Insert your code here.
}
Untuk membatalkan dan mencoba mengembalikan transaksi sebelum dilakukan, panggil Cancel metode . Cancel Ketika metode dipanggil, tindakan yang dilacak oleh DesignerTransaction dibalik untuk mencoba mengembalikan perubahan. Untuk membatalkan tindakan yang terjadi sebagai bagian dari transaksi sebelumnya, Anda harus menggunakan perintah batalkan yang disediakan oleh lingkungan pengembangan.
Konstruktor
DesignerTransaction() |
Menginisialisasi instans DesignerTransaction baru kelas tanpa deskripsi. |
DesignerTransaction(String) |
Menginisialisasi instans DesignerTransaction baru kelas menggunakan deskripsi transaksi yang ditentukan. |
Properti
Canceled |
Mendapatkan nilai yang menunjukkan apakah transaksi dibatalkan. |
Committed |
Mendapatkan nilai yang menunjukkan apakah transaksi dilakukan. |
Description |
Mendapatkan deskripsi untuk transaksi. |
Metode
Cancel() |
Membatalkan transaksi dan mencoba mengembalikan perubahan yang dilakukan oleh peristiwa transaksi. |
Commit() |
Menerapkan transaksi ini. |
Dispose(Boolean) |
Merilis sumber daya tidak terkelola yang DesignerTransaction digunakan oleh dan secara opsional merilis sumber daya terkelola. |
Equals(Object) |
Menentukan apakah objek yang ditentukan sama dengan objek saat ini. (Diperoleh dari Object) |
Finalize() |
Melepaskan sumber daya yang terkait dengan objek ini. Penimpaan ini melakukan transaksi ini jika belum dilakukan. |
GetHashCode() |
Berfungsi sebagai fungsi hash default. (Diperoleh dari Object) |
GetType() |
Mendapatkan instans Type saat ini. (Diperoleh dari Object) |
MemberwiseClone() |
Membuat salinan dangkal dari yang saat ini Object. (Diperoleh dari Object) |
OnCancel() |
Memunculkan kejadian |
OnCommit() |
Melakukan pekerjaan aktual untuk melakukan transaksi. |
ToString() |
Mengembalikan string yang mewakili objek saat ini. (Diperoleh dari Object) |
Implementasi Antarmuka Eksplisit
IDisposable.Dispose() |
Merilis semua sumber daya yang DesignerTransactiondigunakan oleh . |