DebuggerDisplayAttribute Kelas
Definisi
Penting
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Menentukan bagaimana kelas atau bidang ditampilkan di jendela variabel debugger.
public ref class DebuggerDisplayAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Delegate | System.AttributeTargets.Enum | System.AttributeTargets.Field | System.AttributeTargets.Property | System.AttributeTargets.Struct, AllowMultiple=true)]
public sealed class DebuggerDisplayAttribute : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Delegate | System.AttributeTargets.Enum | System.AttributeTargets.Field | System.AttributeTargets.Property | System.AttributeTargets.Struct, AllowMultiple=true)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class DebuggerDisplayAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Delegate | System.AttributeTargets.Enum | System.AttributeTargets.Field | System.AttributeTargets.Property | System.AttributeTargets.Struct, AllowMultiple=true)>]
type DebuggerDisplayAttribute = class
inherit Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly | System.AttributeTargets.Class | System.AttributeTargets.Delegate | System.AttributeTargets.Enum | System.AttributeTargets.Field | System.AttributeTargets.Property | System.AttributeTargets.Struct, AllowMultiple=true)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type DebuggerDisplayAttribute = class
inherit Attribute
Public NotInheritable Class DebuggerDisplayAttribute
Inherits Attribute
- Warisan
- Atribut
Contoh
Lihat contoh berikut di Visual Studio untuk melihat hasil penerapan DebuggerDisplayAttribute.
using namespace System;
using namespace System::Collections;
using namespace System::Diagnostics;
using namespace System::Reflection;
ref class HashtableDebugView;
[DebuggerDisplay("{value}", Name = "{key}")]
ref class KeyValuePairs
{
private:
IDictionary^ dictionary;
Object^ key;
Object^ value;
public:
KeyValuePairs(IDictionary^ dictionary, Object^ key, Object^ value)
{
this->value = value;
this->key = key;
this->dictionary = dictionary;
}
};
[DebuggerDisplay("Count = {Count}")]
[DebuggerTypeProxy(HashtableDebugView::typeid)]
ref class MyHashtable : Hashtable
{
private:
static const String^ TestString = "This should not appear in the debug window.";
internal:
ref class HashtableDebugView
{
private:
Hashtable^ hashtable;
public:
static const String^ TestString = "This should appear in the debug window.";
HashtableDebugView(Hashtable^ hashtable)
{
this->hashtable = hashtable;
}
[DebuggerBrowsable(DebuggerBrowsableState::RootHidden)]
property array<KeyValuePairs^>^ Keys
{
array<KeyValuePairs^>^ get()
{
array<KeyValuePairs^>^ keys = gcnew array<KeyValuePairs^>(hashtable->Count);
IEnumerator^ ie = hashtable->Keys->GetEnumerator();
int i = 0;
Object^ key;
while (ie->MoveNext())
{
key = ie->Current;
keys[i] = gcnew KeyValuePairs(hashtable, key, hashtable[key]);
i++;
}
return keys;
}
}
};
};
public ref class DebugViewTest
{
private:
// The following constant will appear in the debug window for DebugViewTest.
static const String^ TabString = " ";
public:
// The following DebuggerBrowsableAttribute prevents the property following it
// from appearing in the debug window for the class.
[DebuggerBrowsable(DebuggerBrowsableState::Never)]
static String^ y = "Test String";
static void Main()
{
MyHashtable^ myHashTable = gcnew MyHashtable();
myHashTable->Add("one", 1);
myHashTable->Add("two", 2);
Console::WriteLine(myHashTable->ToString());
Console::WriteLine("In Main.");
}
};
int main()
{
DebugViewTest::Main();
}
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
class DebugViewTest
{
// The following constant will appear in the debug window for DebugViewTest.
const string TabString = " ";
// The following DebuggerBrowsableAttribute prevents the property following it
// from appearing in the debug window for the class.
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
public static string y = "Test String";
static void Main()
{
MyHashtable myHashTable = new MyHashtable();
myHashTable.Add("one", 1);
myHashTable.Add("two", 2);
Console.WriteLine(myHashTable.ToString());
Console.WriteLine("In Main.");
}
}
[DebuggerDisplay("{value}", Name = "{key}")]
internal class KeyValuePairs
{
private IDictionary dictionary;
private object key;
private object value;
public KeyValuePairs(IDictionary dictionary, object key, object value)
{
this.value = value;
this.key = key;
this.dictionary = dictionary;
}
}
[DebuggerDisplay("Count = {Count}")]
[DebuggerTypeProxy(typeof(HashtableDebugView))]
class MyHashtable : Hashtable
{
private const string TestString = "This should not appear in the debug window.";
internal class HashtableDebugView
{
private Hashtable hashtable;
public const string TestString = "This should appear in the debug window.";
public HashtableDebugView(Hashtable hashtable)
{
this.hashtable = hashtable;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public KeyValuePairs[] Keys
{
get
{
KeyValuePairs[] keys = new KeyValuePairs[hashtable.Count];
int i = 0;
foreach(object key in hashtable.Keys)
{
keys[i] = new KeyValuePairs(hashtable, key, hashtable[key]);
i++;
}
return keys;
}
}
}
}
Imports System.Collections
Imports System.Diagnostics
Imports System.Reflection
Class DebugViewTest
' The following constant will appear in the debug window for DebugViewTest.
Const TabString As String = " "
' The following DebuggerBrowsableAttribute prevents the property following it
' from appearing in the debug window for the class.
<DebuggerBrowsable(DebuggerBrowsableState.Never)> _
Public Shared y As String = "Test String"
Shared Sub Main()
Dim myHashTable As New MyHashtable()
myHashTable.Add("one", 1)
myHashTable.Add("two", 2)
Console.WriteLine(myHashTable.ToString())
Console.WriteLine("In Main.")
End Sub
End Class
<DebuggerDisplay("{value}", Name := "{key}")> _
Friend Class KeyValuePairs
Private dictionary As IDictionary
Private key As Object
Private value As Object
Public Sub New(ByVal dictionary As IDictionary, ByVal key As Object, ByVal value As Object)
Me.value = value
Me.key = key
Me.dictionary = dictionary
End Sub
End Class
<DebuggerDisplay("Count = {Count}"), DebuggerTypeProxy(GetType(MyHashtable.HashtableDebugView))> _
Class MyHashtable
Inherits Hashtable
Private Const TestString As String = "This should not appear in the debug window."
Friend Class HashtableDebugView
Private hashtable As Hashtable
Public Shared TestString As String = "This should appear in the debug window."
Public Sub New(ByVal hashtable As Hashtable)
Me.hashtable = hashtable
End Sub
<DebuggerBrowsable(DebuggerBrowsableState.RootHidden)> _
ReadOnly Property Keys as KeyValuePairs()
Get
Dim nkeys(hashtable.Count) as KeyValuePairs
Dim i as Integer = 0
For Each key As Object In hashtable.Keys
nkeys(i) = New KeyValuePairs(hashtable, key, hashtable(key))
i = i + 1
Next
Return nkeys
End Get
End Property
End Class
End Class
Keterangan
Konstruktor DebuggerDisplayAttribute memiliki argumen tunggal, string yang akan ditampilkan di kolom nilai untuk instans jenis. String ini dapat berisi kurung kurawal ({ dan }). Teks dalam sepasang kurung kurawal dievaluasi sebagai nama bidang, properti, atau metode. Misalnya, kode C# berikut menyebabkan "Hitungan = 4" ditampilkan ketika tanda plus (+) dipilih untuk memperluas tampilan debugger untuk instans MyHashtable
.
[DebuggerDisplay("Count = {count}")]
class MyHashtable
{
public int count = 4;
}
Untuk informasi tentang menggunakan atribut ini di Visual Studio, lihat Menggunakan Atribut DebuggerDisplay.
Konstruktor
DebuggerDisplayAttribute(String) |
Menginisialisasi instans baru kelas DebuggerDisplayAttribute. |
Properti
Name |
Mendapatkan atau mengatur nama untuk ditampilkan di jendela variabel debugger. |
Target |
Mendapatkan atau menetapkan jenis target atribut. |
TargetTypeName |
Mendapatkan atau menetapkan nama jenis target atribut. |
Type |
Mendapatkan atau mengatur string untuk ditampilkan di kolom jenis jendela variabel debugger. |
TypeId |
Ketika diimplementasikan di kelas turunan, mendapatkan pengidentifikasi unik untuk ini Attribute. (Diperoleh dari Attribute) |
Value |
Mendapatkan string untuk ditampilkan di kolom nilai jendela variabel debugger. |
Metode
Equals(Object) |
Mengembalikan nilai yang menunjukkan apakah instans ini sama dengan objek tertentu. (Diperoleh dari Attribute) |
GetHashCode() |
Mengembalikan kode hash untuk instans ini. (Diperoleh dari Attribute) |
GetType() |
Mendapatkan dari instans Type saat ini. (Diperoleh dari Object) |
IsDefaultAttribute() |
Ketika ditimpa di kelas turunan, menunjukkan apakah nilai instans ini adalah nilai default untuk kelas turunan. (Diperoleh dari Attribute) |
Match(Object) |
Saat ditimpa di kelas turunan, mengembalikan nilai yang menunjukkan apakah instans ini sama dengan objek tertentu. (Diperoleh dari Attribute) |
MemberwiseClone() |
Membuat salinan dangkal dari saat ini Object. (Diperoleh dari Object) |
ToString() |
Mengembalikan string yang mewakili objek saat ini. (Diperoleh dari Object) |
Implementasi Antarmuka Eksplisit
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Memetakan sekumpulan nama ke sekumpulan pengidentifikasi pengiriman yang sesuai. (Diperoleh dari Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Mengambil informasi jenis untuk objek, yang dapat digunakan untuk mendapatkan informasi jenis untuk antarmuka. (Diperoleh dari Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Mengambil jumlah antarmuka informasi jenis yang disediakan objek (baik 0 atau 1). (Diperoleh dari Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Menyediakan akses ke properti dan metode yang diekspos oleh objek. (Diperoleh dari Attribute) |