Stopwatch.GetTimestamp Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Mendapatkan jumlah kutu saat ini dalam mekanisme timer.
public:
static long GetTimestamp();
public static long GetTimestamp ();
static member GetTimestamp : unit -> int64
Public Shared Function GetTimestamp () As Long
Mengembalikan
Bilangan bulat panjang yang mewakili nilai penghitung centang dari mekanisme timer yang mendasar.
Contoh
Contoh berikut mengilustrasikan penggunaan GetTimestamp metode untuk memperbarui penghitung kinerja.
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
using namespace System::Diagnostics;
using namespace System::Runtime::InteropServices;
void OutputSample( CounterSample s )
{
Console::WriteLine( "\r\n+++++++++++" );
Console::WriteLine( "Sample values - \r\n" );
Console::WriteLine( " BaseValue = {0}", s.BaseValue );
Console::WriteLine( " CounterFrequency = {0}", s.CounterFrequency );
Console::WriteLine( " CounterTimeStamp = {0}", s.CounterTimeStamp );
Console::WriteLine( " CounterType = {0}", s.CounterType );
Console::WriteLine( " RawValue = {0}", s.RawValue );
Console::WriteLine( " SystemFrequency = {0}", s.SystemFrequency );
Console::WriteLine( " TimeStamp = {0}", s.TimeStamp );
Console::WriteLine( " TimeStamp100nSec = {0}", s.TimeStamp100nSec );
Console::WriteLine( "++++++++++++++++++++++" );
}
void CollectSamples()
{
String^ categoryName = "ElapsedTimeSampleCategory";
String^ counterName = "ElapsedTimeSample";
// Create the performance counter category.
if ( !PerformanceCounterCategory::Exists( categoryName ) )
{
CounterCreationDataCollection^ CCDC = gcnew CounterCreationDataCollection;
// Add the counter.
CounterCreationData^ ETimeData = gcnew CounterCreationData;
ETimeData->CounterType = PerformanceCounterType::ElapsedTime;
ETimeData->CounterName = counterName;
CCDC->Add( ETimeData );
// Create the category.
PerformanceCounterCategory::Create( categoryName,
"Demonstrates ElapsedTime performance counter usage.",
CCDC );
}
else
{
Console::WriteLine( "Category exists - {0}", categoryName );
}
// Create the performance counter.
PerformanceCounter^ PC = gcnew PerformanceCounter( categoryName,
counterName,
false );
// Initialize the counter.
PC->RawValue = Stopwatch::GetTimestamp();
DateTime Start = DateTime::Now;
// Loop for the samples.
for ( int j = 0; j < 100; j++ )
{
// Output the values.
if ( (j % 10) == 9 )
{
Console::WriteLine( "NextValue() = {0}", PC->NextValue() );
Console::WriteLine( "Actual elapsed time = {0}", DateTime::Now.Subtract( Start ) );
OutputSample( PC->NextSample() );
}
// Reset the counter on every 20th iteration.
if ( j % 20 == 0 )
{
PC->RawValue = Stopwatch::GetTimestamp();
Start = DateTime::Now;
}
System::Threading::Thread::Sleep( 50 );
}
Console::WriteLine( "Elapsed time = {0}", DateTime::Now.Subtract( Start ) );
}
int main()
{
CollectSamples();
}
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Runtime.InteropServices;
public class App
{
public static void Main()
{
CollectSamples();
}
public static void CollectSamples()
{
const String categoryName = "ElapsedTimeSampleCategory";
const String counterName = "ElapsedTimeSample";
// If the category does not exist, create the category and exit.
// Performance counters should not be created and immediately used.
// There is a latency time to enable the counters, they should be created
// prior to executing the application that uses the counters.
// Execute this sample a second time to use the category.
if ( !PerformanceCounterCategory.Exists(categoryName) )
{
CounterCreationDataCollection CCDC = new CounterCreationDataCollection();
// Add the counter.
CounterCreationData ETimeData = new CounterCreationData();
ETimeData.CounterType = PerformanceCounterType.ElapsedTime;
ETimeData.CounterName = counterName;
CCDC.Add(ETimeData);
// Create the category.
PerformanceCounterCategory.Create(categoryName,
"Demonstrates ElapsedTime performance counter usage.",
PerformanceCounterCategoryType.SingleInstance, CCDC);
// Return, rerun the application to make use of the new counters.
return;
}
else
{
Console.WriteLine("Category exists - {0}", categoryName);
}
// Create the performance counter.
PerformanceCounter PC = new PerformanceCounter(categoryName,
counterName,
false);
// Initialize the counter.
PC.RawValue = Stopwatch.GetTimestamp();
DateTime Start = DateTime.Now;
// Loop for the samples.
for (int j = 0; j < 100; j++)
{
// Output the values.
if ((j % 10) == 9)
{
Console.WriteLine("NextValue() = " + PC.NextValue().ToString());
Console.WriteLine("Actual elapsed time = " + DateTime.Now.Subtract(Start).ToString());
OutputSample(PC.NextSample());
}
// Reset the counter on every 20th iteration.
if (j % 20 == 0)
{
PC.RawValue = Stopwatch.GetTimestamp();
Start = DateTime.Now;
}
System.Threading.Thread.Sleep(50);
}
Console.WriteLine("Elapsed time = " + DateTime.Now.Subtract(Start).ToString());
}
private static void OutputSample(CounterSample s)
{
Console.WriteLine("\r\n+++++++++++");
Console.WriteLine("Sample values - \r\n");
Console.WriteLine(" BaseValue = " + s.BaseValue);
Console.WriteLine(" CounterFrequency = " + s.CounterFrequency);
Console.WriteLine(" CounterTimeStamp = " + s.CounterTimeStamp);
Console.WriteLine(" CounterType = " + s.CounterType);
Console.WriteLine(" RawValue = " + s.RawValue);
Console.WriteLine(" SystemFrequency = " + s.SystemFrequency);
Console.WriteLine(" TimeStamp = " + s.TimeStamp);
Console.WriteLine(" TimeStamp100nSec = " + s.TimeStamp100nSec);
Console.WriteLine("++++++++++++++++++++++");
}
}
Imports System.Collections
Imports System.Collections.Specialized
Imports System.Diagnostics
Imports System.Runtime.InteropServices
Public Class App
Public Shared Sub Main()
CollectSamples()
End Sub
Private Shared Sub CollectSamples()
Dim categoryName As String = "ElapsedTimeSampleCategory"
Dim counterName As String = "ElapsedTimeSample"
If Not PerformanceCounterCategory.Exists(categoryName) Then
Dim CCDC As New CounterCreationDataCollection()
' Add the counter.
Dim ETimeData As New CounterCreationData()
ETimeData.CounterType = PerformanceCounterType.ElapsedTime
ETimeData.CounterName = counterName
CCDC.Add(ETimeData)
' Create the category.
PerformanceCounterCategory.Create(categoryName, _
"Demonstrates ElapsedTime performance counter usage.", _
PerformanceCounterCategoryType.SingleInstance, CCDC)
Else
Console.WriteLine("Category exists - {0}", categoryName)
End If
' Create the counter.
Dim PC As PerformanceCounter
PC = New PerformanceCounter(categoryName, counterName, False)
' Initialize the counter.
PC.RawValue = Stopwatch.GetTimestamp()
Dim Start As DateTime = DateTime.Now
' Loop for the samples.
Dim j As Integer
For j = 0 To 99
' Output the values.
If j Mod 10 = 9 Then
Console.WriteLine(("NextValue() = " _
+ PC.NextValue().ToString()))
Console.WriteLine(("Actual elapsed time = " _
+ DateTime.Now.Subtract(Start).ToString()))
OutputSample(PC.NextSample())
End If
' Reset the counter every 20th iteration.
If j Mod 20 = 0 Then
PC.RawValue = Stopwatch.GetTimestamp()
Start = DateTime.Now
End If
System.Threading.Thread.Sleep(50)
Next j
Console.WriteLine(("Elapsed time = " + _
DateTime.Now.Subtract(Start).ToString()))
End Sub
Private Shared Sub OutputSample(ByVal s As CounterSample)
Console.WriteLine(ControlChars.Lf + ControlChars.Cr + "+++++++")
Console.WriteLine("Sample values - " + ControlChars.Cr _
+ ControlChars.Lf)
Console.WriteLine((" BaseValue = " _
+ s.BaseValue.ToString()))
Console.WriteLine((" CounterFrequency = " + _
s.CounterFrequency.ToString()))
Console.WriteLine((" CounterTimeStamp = " + _
s.CounterTimeStamp.ToString()))
Console.WriteLine((" CounterType = " + _
s.CounterType.ToString()))
Console.WriteLine((" RawValue = " + _
s.RawValue.ToString()))
Console.WriteLine((" SystemFrequency = " + _
s.SystemFrequency.ToString()))
Console.WriteLine((" TimeStamp = " + _
s.TimeStamp.ToString()))
Console.WriteLine((" TimeStamp100nSec = " + _
s.TimeStamp100nSec.ToString()))
Console.WriteLine("+++++++")
End Sub
End Class
Keterangan
Stopwatch Jika kelas menggunakan penghitung kinerja resolusi tinggi, GetTimestamp mengembalikan nilai penghitung tersebut saat ini. Stopwatch Jika kelas menggunakan timer sistem, GetTimestamp mengembalikan properti DateTime.UtcNow instans saat iniDateTime.Ticks.