MessageQueue.EndReceive(IAsyncResult) Metode
Definisi
Penting
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Menyelesaikan operasi penerimaan asinkron yang ditentukan.
public:
System::Messaging::Message ^ EndReceive(IAsyncResult ^ asyncResult);
public System.Messaging.Message EndReceive (IAsyncResult asyncResult);
member this.EndReceive : IAsyncResult -> System.Messaging.Message
Public Function EndReceive (asyncResult As IAsyncResult) As Message
Parameter
- asyncResult
- IAsyncResult
IAsyncResult yang mengidentifikasi operasi penerimaan asinkron untuk menyelesaikan dan dari mana mengambil hasil akhir.
Mengembalikan
yang Message terkait dengan operasi asinkron yang telah selesai.
Pengecualian
Parameternya asyncResult
adalah null
.
Sintaks asyncResult
parameter tidak valid.
Terjadi kesalahan saat mengakses metode Antrean Pesan.
Contoh
Contoh kode berikut menautkan permintaan asinkron. Ini mengasumsikan ada antrean di komputer lokal yang disebut "myQueue". Fungsi ini Main
memulai operasi asinkron yang ditangani oleh MyReceiveCompleted
rutinitas. MyReceiveCompleted
memproses pesan saat ini dan memulai operasi penerimaan asinkron baru.
#using <system.dll>
#using <system.messaging.dll>
using namespace System;
using namespace System::Messaging;
using namespace System::Threading;
ref class MyNewQueue
{
public:
// Define static class members.
static ManualResetEvent^ signal = gcnew ManualResetEvent( false );
static int count = 0;
// Provides an event handler for the ReceiveCompleted
// event.
static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
{
try
{
// Connect to the queue.
MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);
// End the asynchronous receive operation.
mq->EndReceive( asyncResult->AsyncResult );
count += 1;
if ( count == 10 )
{
signal->Set();
}
// Restart the asynchronous receive operation.
mq->BeginReceive();
}
catch ( MessageQueueException^ )
{
// Handle sources of MessageQueueException.
}
// Handle other exceptions.
return;
}
};
// Provides an entry point into the application.
//
// This example performs asynchronous receive
// operation processing.
int main()
{
// Create an instance of MessageQueue. Set its formatter.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
// Add an event handler for the ReceiveCompleted event.
myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );
// Begin the asynchronous receive operation.
myQueue->BeginReceive();
MyNewQueue::signal->WaitOne();
// Do other work on the current thread.
return 0;
}
using System;
using System.Messaging;
using System.Threading;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
// Define static class members.
static ManualResetEvent signal = new ManualResetEvent(false);
static int count = 0;
//**************************************************
// Provides an entry point into the application.
//
// This example performs asynchronous receive
// operation processing.
//**************************************************
public static void Main()
{
// Create an instance of MessageQueue. Set its formatter.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
// Add an event handler for the ReceiveCompleted event.
myQueue.ReceiveCompleted +=
new ReceiveCompletedEventHandler(MyReceiveCompleted);
// Begin the asynchronous receive operation.
myQueue.BeginReceive();
signal.WaitOne();
// Do other work on the current thread.
return;
}
//***************************************************
// Provides an event handler for the ReceiveCompleted
// event.
//***************************************************
private static void MyReceiveCompleted(Object source,
ReceiveCompletedEventArgs asyncResult)
{
try
{
// Connect to the queue.
MessageQueue mq = (MessageQueue)source;
// End the asynchronous receive operation.
Message m = mq.EndReceive(asyncResult.AsyncResult);
count += 1;
if (count == 10)
{
signal.Set();
}
// Restart the asynchronous receive operation.
mq.BeginReceive();
}
catch(MessageQueueException)
{
// Handle sources of MessageQueueException.
}
// Handle other exceptions.
return;
}
}
}
Imports System.Messaging
Imports System.Threading
' Provides a container class for the example.
Public Class MyNewQueue
' Define static class members.
Private Shared signal As New ManualResetEvent(False)
Private Shared count As Integer = 0
' Provides an entry point into the application.
'
' This example performs asynchronous receive
' operation processing.
Public Shared Sub Main()
' Create an instance of MessageQueue. Set its formatter.
Dim myQueue As New MessageQueue(".\myQueue")
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
' Add an event handler for the ReceiveCompleted event.
AddHandler myQueue.ReceiveCompleted, AddressOf _
MyReceiveCompleted
' Begin the asynchronous receive operation.
myQueue.BeginReceive()
signal.WaitOne()
' Do other work on the current thread.
Return
End Sub
' Provides an event handler for the ReceiveCompleted
' event.
Private Shared Sub MyReceiveCompleted(ByVal [source] As _
[Object], ByVal asyncResult As ReceiveCompletedEventArgs)
Try
' Connect to the queue.
Dim mq As MessageQueue = CType([source], MessageQueue)
' End the asynchronous receive operation.
Dim m As Message = _
mq.EndReceive(asyncResult.AsyncResult)
count += 1
If count = 10 Then
signal.Set()
End If
' Restart the asynchronous receive operation.
mq.BeginReceive()
Catch
' Handle sources of MessageQueueException.
' Handle other exceptions.
End Try
Return
End Sub
End Class
Keterangan
ReceiveCompleted Ketika peristiwa dinaikkan, EndReceive(IAsyncResult) selesaikan operasi yang dimulai oleh BeginReceive panggilan. Untuk melakukannya, EndReceive(IAsyncResult) menerima pesan.
BeginReceive dapat menentukan waktu habis, yang menyebabkan ReceiveCompleted peristiwa dinaikkan jika waktu habis terjadi sebelum pesan muncul dalam antrean. Ketika waktu habis terjadi tanpa pesan yang tiba dalam antrean, panggilan berikutnya untuk EndReceive(IAsyncResult) melemparkan pengecualian.
EndReceive(IAsyncResult) digunakan untuk membaca (menghapus dari antrean) pesan yang menyebabkan ReceiveCompleted peristiwa dinaikkan.
Jika Anda ingin terus menerima pesan secara asinkron, Anda dapat kembali memanggil BeginReceive setelah memanggil EndReceive(IAsyncResult).
Tabel berikut ini memperlihatkan apakah metode ini tersedia dalam berbagai mode Grup Kerja.
Mode grup kerja | Tersedia |
---|---|
Komputer lokal | Ya |
Komputer lokal dan nama format langsung | Ya |
Komputer jarak jauh | Tidak |
Komputer jarak jauh dan nama format langsung | Ya |