PingReply.Status Properti
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Mendapatkan status upaya untuk mengirim permintaan gema Internet Control Message Protocol (ICMP) dan menerima pesan balasan gema ICMP yang sesuai.
public:
property System::Net::NetworkInformation::IPStatus Status { System::Net::NetworkInformation::IPStatus get(); };
public System.Net.NetworkInformation.IPStatus Status { get; }
member this.Status : System.Net.NetworkInformation.IPStatus
Public ReadOnly Property Status As IPStatus
Nilai Properti
Nilai IPStatus yang menunjukkan hasil permintaan.
Contoh
Contoh kode berikut menunjukkan penggunaan Ping kelas untuk mengirim permintaan gema ICMP secara sinkron dan menampilkan respons.
#using <System.dll>
using namespace System;
using namespace System::Net;
using namespace System::Net::NetworkInformation;
using namespace System::Text;
// args[1] can be an IPaddress or host name.
int main()
{
array<String^>^args = Environment::GetCommandLineArgs();
Ping ^ pingSender = gcnew Ping;
PingOptions ^ options = gcnew PingOptions;
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
options->DontFragment = true;
// Create a buffer of 32 bytes of data to be transmitted.
String^ data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
array<Byte>^buffer = Encoding::ASCII->GetBytes( data );
int timeout = 120;
PingReply ^ reply = pingSender->Send( args[ 1 ], timeout, buffer, options );
if ( reply->Status == IPStatus::Success )
{
Console::WriteLine( "Address: {0}", reply->Address->ToString() );
Console::WriteLine( "RoundTrip time: {0}", reply->RoundtripTime );
Console::WriteLine( "Time to live: {0}", reply->Options->Ttl );
Console::WriteLine( "Don't fragment: {0}", reply->Options->DontFragment );
Console::WriteLine( "Buffer size: {0}", reply->Buffer->Length );
}
}
using System;
using System.Net;
using System.Net.NetworkInformation;
using System.Text;
namespace Examples.System.Net.NetworkInformation.PingTest
{
public class PingExample
{
// args[0] can be an IPaddress or host name.
public static void Main (string[] args)
{
Ping pingSender = new Ping ();
PingOptions options = new PingOptions ();
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
options.DontFragment = true;
// Create a buffer of 32 bytes of data to be transmitted.
string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
byte[] buffer = Encoding.ASCII.GetBytes (data);
int timeout = 120;
PingReply reply = pingSender.Send (args[0], timeout, buffer, options);
if (reply.Status == IPStatus.Success)
{
Console.WriteLine ("Address: {0}", reply.Address.ToString ());
Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime);
Console.WriteLine ("Time to live: {0}", reply.Options.Ttl);
Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment);
Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length);
}
}
}
}
open System.Net.NetworkInformation
open System.Text
// args[0] can be an IPaddress or host name.
[<EntryPoint>]
let main args =
let pingSender = new Ping()
// Use the default Ttl value which is 128,
// but change the fragmentation behavior.
let options = PingOptions()
options.DontFragment <- true
// Create a buffer of 32 bytes of data to be transmitted.
let data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
let buffer = Encoding.ASCII.GetBytes data
let timeout = 120
let reply: PingReply = pingSender.Send(args.[0], timeout, buffer, options)
match reply.Status with
| IPStatus.Success ->
printfn "Address: %O" reply.Address
printfn "RoundTrip time: %d" reply.RoundtripTime
printfn "Time to live: %d" reply.Options.Ttl
printfn "Don't fragment: %b" reply.Options.DontFragment
printfn "Buffer size: %d" reply.Buffer.Length
0
| _ ->
eprintfn "Error sending ping: %O" reply
eprintfn "Error was: %O" reply.Status
1
Keterangan
Jika nilai Status bukan Success, Anda tidak boleh menggunakan nilai yang dikembalikan oleh RoundtripTimeproperti , Options atau Buffer . Properti RoundtripTime dan Buffer akan mengembalikan nol, dan Options properti akan mengembalikan null
.