ModuleBuilder.DefineManifestResource Metode
Definisi
Penting
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Mendefinisikan objek besar biner (BLOB) yang mewakili sumber daya manifes yang akan disematkan dalam rakitan dinamis.
public:
void DefineManifestResource(System::String ^ name, System::IO::Stream ^ stream, System::Reflection::ResourceAttributes attribute);
public void DefineManifestResource (string name, System.IO.Stream stream, System.Reflection.ResourceAttributes attribute);
member this.DefineManifestResource : string * System.IO.Stream * System.Reflection.ResourceAttributes -> unit
Public Sub DefineManifestResource (name As String, stream As Stream, attribute As ResourceAttributes)
Parameter
- name
- String
Nama peka huruf besar/kecil untuk sumber daya.
- stream
- Stream
Aliran yang berisi byte untuk sumber daya.
- attribute
- ResourceAttributes
Nilai enumerasi yang menentukan apakah sumber daya bersifat publik atau privat.
Pengecualian
name
adalah string panjang nol.
Rakitan dinamis yang berisi modul saat ini bersifat sementara; artinya, tidak ada nama file yang ditentukan ketika DefineDynamicModule(String, String) dipanggil.
Contoh
Contoh berikut menghasilkan dan menyimpan rakitan dinamis bernama EmittedManifestResourceAssembly.exe
, yang berisi sumber daya tidak terkelola yang disematkan. Contohnya membuat assembly, yang terdiri dari satu modul, dan membuka aliran memori untuk berisi sumber daya yang tidak dikelola. Kode kemudian memanggil DefineManifestResource metode untuk menentukan sumber daya.
Catatan
Anda dapat menggunakan segala jenis aliran untuk sumber daya Anda; misalnya, Anda dapat membaca data biner yang tidak dikelola dari file.
Contoh mendefinisikan jenis dalam modul dinamis dengan Main
metode , dan menghasilkan MSIL untuk isi metode . Setelah isi untuk Main
metode dibuat dan jenisnya telah dibuat, contoh kode menulis lima byte ke aliran yang terkait dengan sumber daya manifes. Ketika assembly disimpan, sumber daya ditambahkan ke dalamnya.
Setelah menjalankan contoh, Anda dapat menjalankan rakitan yang dipancarkan. Kode dalam metode perakitan Main
yang dipancarkan membaca sumber daya manifes yang disematkan dan mencetak nilai byte ke konsol. Anda dapat menggunakan Ildasm.exe (Il Disassembler) untuk melihat informasi dalam manifes perakitan.
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.IO;
public class Example
{
public static void Main()
{
// Define a dynamic assembly with one module. The module
// name and the assembly name are the same.
AssemblyName asmName =
new AssemblyName("EmittedManifestResourceAssembly");
AssemblyBuilder asmBuilder =
AppDomain.CurrentDomain.DefineDynamicAssembly(
asmName,
AssemblyBuilderAccess.RunAndSave
);
ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule(
asmName.Name,
asmName.Name + ".exe"
);
// Create a memory stream for the unmanaged resource data.
// You can use any stream; for example, you might read the
// unmanaged resource data from a binary file. It is not
// necessary to put any data into the stream right now.
MemoryStream ms = new MemoryStream(1024);
// Define a public manifest resource with the name
// "MyBinaryData, and associate it with the memory stream.
modBuilder.DefineManifestResource(
"MyBinaryData",
ms,
ResourceAttributes.Public
);
// Create a type with a public static Main method that will
// be the entry point for the emitted assembly.
//
// The purpose of the Main method in this example is to read
// the manifest resource and display it, byte by byte.
//
TypeBuilder tb = modBuilder.DefineType("Example");
MethodBuilder main = tb.DefineMethod("Main",
MethodAttributes.Public | MethodAttributes.Static
);
// The Main method uses the Assembly type and the Stream
// type.
Type asm = typeof(Assembly);
Type str = typeof(Stream);
// Get MethodInfo objects for the methods called by
// Main.
MethodInfo getEx = asm.GetMethod("GetExecutingAssembly");
// Use the overload of GetManifestResourceStream that
// takes one argument, a string.
MethodInfo getMRS = asm.GetMethod(
"GetManifestResourceStream",
new Type[] {typeof(string)}
);
MethodInfo rByte = str.GetMethod("ReadByte");
// Use the overload of WriteLine that writes an Int32.
MethodInfo write = typeof(Console).GetMethod(
"WriteLine",
new Type[] {typeof(int)}
);
ILGenerator ilg = main.GetILGenerator();
// Main uses two local variables: the instance of the
// stream returned by GetManifestResourceStream, and
// the value returned by ReadByte. The load and store
// instructions refer to these locals by position
// (0 and 1).
LocalBuilder s = ilg.DeclareLocal(str);
LocalBuilder b = ilg.DeclareLocal(typeof(int));
// Call the static Assembly.GetExecutingAssembly() method,
// which leaves the assembly instance on the stack. Push the
// string name of the resource on the stack, and call the
// GetManifestResourceStream(string) method of the assembly
// instance.
ilg.EmitCall(OpCodes.Call, getEx, null);
ilg.Emit(OpCodes.Ldstr, "MyBinaryData");
ilg.EmitCall(OpCodes.Callvirt, getMRS, null);
// Store the Stream instance.
ilg.Emit(OpCodes.Stloc_0);
// Create a label, and associate it with this point
// in the emitted code.
Label loop = ilg.DefineLabel();
ilg.MarkLabel(loop);
// Load the Stream instance onto the stack, and call
// its ReadByte method. The return value is on the
// stack now; store it in location 1 (variable b).
ilg.Emit(OpCodes.Ldloc_0);
ilg.EmitCall(OpCodes.Callvirt, rByte, null);
ilg.Emit(OpCodes.Stloc_1);
// Load the value on the stack again, and call the
// WriteLine method to print it.
ilg.Emit(OpCodes.Ldloc_1);
ilg.EmitCall(OpCodes.Call, write, null);
// Load the value one more time; load -1 (minus one)
// and compare the two values. If return value from
// ReadByte was not -1, branch to the label 'loop'.
ilg.Emit(OpCodes.Ldloc_1);
ilg.Emit(OpCodes.Ldc_I4_M1);
ilg.Emit(OpCodes.Ceq);
ilg.Emit(OpCodes.Brfalse_S, loop);
// When all the bytes in the stream have been read,
// return. This is the end of Main.
ilg.Emit(OpCodes.Ret);
// Create the type "Example" in the dynamic assembly.
tb.CreateType();
// Because the manifest resource was added as an open
// stream, the data can be written at any time, right up
// until the assembly is saved. In this case, the data
// consists of five bytes.
ms.Write(new byte[] { 105, 36, 74, 97, 109 }, 0, 5);
ms.SetLength(5);
// Set the Main method as the entry point for the
// assembly, and save the assembly. The manifest resource
// is read from the memory stream, and appended to the
// end of the assembly. You can open the assembly with
// Ildasm and view the resource header for "MyBinaryData".
asmBuilder.SetEntryPoint(main);
asmBuilder.Save(asmName.Name + ".exe");
Console.WriteLine("Now run EmittedManifestResourceAssembly.exe");
}
}
/* This code example doesn't produce any output. The assembly it
emits, EmittedManifestResourceAssembly.exe, produces the following
output:
105
36
74
97
109
-1
*/
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.IO
Public Class Example
Public Shared Sub Main()
' Define a dynamic assembly with one module. The module
' name and the assembly name are the same.
Dim asmName As New AssemblyName("EmittedManifestResourceAssembly")
Dim asmBuilder As AssemblyBuilder = _
AppDomain.CurrentDomain.DefineDynamicAssembly( _
asmName, _
AssemblyBuilderAccess.RunAndSave _
)
Dim modBuilder As ModuleBuilder = _
asmBuilder.DefineDynamicModule( _
asmName.Name, _
asmName.Name + ".exe" _
)
' Create a memory stream for the unmanaged resource data.
' You can use any stream; for example, you might read the
' unmanaged resource data from a binary file. It is not
' necessary to put any data into the stream right now.
Dim ms As New MemoryStream(1024)
' Define a public manifest resource with the name
' "MyBinaryData, and associate it with the memory stream.
modBuilder.DefineManifestResource( _
"MyBinaryData", _
ms, _
ResourceAttributes.Public _
)
' Create a type with a public static Main method that will
' be the entry point for the emitted assembly.
'
' The purpose of the Main method in this example is to read
' the manifest resource and display it, byte by byte.
'
Dim tb As TypeBuilder = modBuilder.DefineType("Example")
Dim main As MethodBuilder = tb.DefineMethod( _
"Main", _
MethodAttributes.Public Or MethodAttributes.Static _
)
' The Main method uses the Assembly type and the Stream
' type.
Dim asm As Type = GetType([Assembly])
Dim str As Type = GetType(Stream)
' Get MethodInfo objects for the methods called by
' Main.
Dim getEx As MethodInfo = asm.GetMethod("GetExecutingAssembly")
' Use the overload of GetManifestResourceStream that
' takes one argument, a string.
Dim getMRS As MethodInfo = asm.GetMethod( _
"GetManifestResourceStream", _
New Type() {GetType(String)} _
)
Dim rByte As MethodInfo = str.GetMethod("ReadByte")
' Use the overload of WriteLine that writes an Int32.
Dim write As MethodInfo = GetType(Console).GetMethod( _
"WriteLine", _
New Type() {GetType(Integer)} _
)
Dim ilg As ILGenerator = main.GetILGenerator()
' Main uses two local variables: the instance of the
' stream returned by GetManifestResourceStream, and
' the value returned by ReadByte. The load and store
' instructions refer to these locals by position
' (0 and 1).
Dim s As LocalBuilder = ilg.DeclareLocal(str)
Dim b As LocalBuilder = ilg.DeclareLocal(GetType(Integer))
' Call the static Assembly.GetExecutingAssembly() method,
' which leaves the assembly instance on the stack. Push the
' string name of the resource on the stack, and call the
' GetManifestResourceStream(string) method of the assembly
' instance.
ilg.EmitCall(OpCodes.Call, getEx, Nothing)
ilg.Emit(OpCodes.Ldstr, "MyBinaryData")
ilg.EmitCall(OpCodes.Callvirt, getMRS, Nothing)
' Store the Stream instance.
ilg.Emit(OpCodes.Stloc_0)
' Create a label, and associate it with this point
' in the emitted code.
Dim theLoop As Label = ilg.DefineLabel()
ilg.MarkLabel(theLoop)
' Load the Stream instance onto the stack, and call
' its ReadByte method. The return value is on the
' stack now; store it in location 1 (variable b).
ilg.Emit(OpCodes.Ldloc_0)
ilg.EmitCall(OpCodes.Callvirt, rByte, Nothing)
ilg.Emit(OpCodes.Stloc_1)
' Load the value on the stack again, and call the
' WriteLine method to print it.
ilg.Emit(OpCodes.Ldloc_1)
ilg.EmitCall(OpCodes.Call, write, Nothing)
' Load the value one more time; load -1 (minus one)
' and compare the two values. If return value from
' ReadByte was not -1, branch to the label 'loop'.
ilg.Emit(OpCodes.Ldloc_1)
ilg.Emit(OpCodes.Ldc_I4_M1)
ilg.Emit(OpCodes.Ceq)
ilg.Emit(OpCodes.Brfalse_S, theLoop)
' When all the bytes in the stream have been read,
' return. This is the end of Main.
ilg.Emit(OpCodes.Ret)
' Create the type "Example" in the dynamic assembly.
tb.CreateType()
' Because the manifest resource was added as an open
' stream, the data can be written at any time, right up
' until the assembly is saved. In this case, the data
' consists of five bytes.
ms.Write(New Byte() {105, 36, 74, 97, 109}, 0, 5)
ms.SetLength(5)
' Set the Main method as the entry point for the
' assembly, and save the assembly. The manifest resource
' is read from the memory stream, and appended to the
' end of the assembly. You can open the assembly with
' Ildasm and view the resource header for "MyBinaryData".
asmBuilder.SetEntryPoint(main)
asmBuilder.Save(asmName.Name + ".exe")
Console.WriteLine("Now run EmittedManifestResourceAssembly.exe")
End Sub
End Class
' This code example doesn't produce any output. The assembly it
' emits, EmittedManifestResourceAssembly.exe, produces the following
' output:
'
'105
'36
'74
'97
'109
'-1
'
Keterangan
Sumber daya yang dicatat dalam manifes perakitan dapat menjadi sumber daya terkelola atau blob sumber daya manifes, dan masing-masing dapat disertakan dalam perakitan baik dengan menautkan atau dengan menyematkan. Keempat skenario didukung untuk rakitan dinamis.
Metode ini memungkinkan Anda menyematkan BLOB sumber daya manifes ke dalam rakitan dinamis.
Untuk menyematkan sumber daya terkelola ke dalam modul manifes perakitan dinamis atau ke dalam modul satelit, gunakan ModuleBuilder.DefineResource metode untuk mendapatkan penulis sumber daya, dan gunakan ResourceWriter.AddResource metode untuk menambahkan sumber daya.
Untuk menautkan sumber daya terkelola ke dalam rakitan dinamis, gunakan AssemblyBuilder.DefineResource metode untuk mendapatkan penulis sumber daya, dan gunakan ResourceWriter.AddResource metode untuk menambahkan sumber daya yang ditautkan.
Untuk menautkan BLOB sumber daya manifes ke dalam rakitan dinamis, gunakan AssemblyBuilder.AddResourceFile metode untuk menambahkan sumber daya yang ditautkan.
Selain itu, satu sumber daya Win32 dapat dilampirkan ke perakitan dengan menggunakan AssemblyBuilder.DefineUnmanagedResource metode atau ModuleBuilder.DefineUnmanagedResource metode . Sumber daya ini tidak muncul dalam manifes perakitan.