AdvSimd.Store Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
Store(UInt16*, ValueTuple<Vector64<UInt16>,Vector64<UInt16>,Vector64<UInt16>,Vector64<UInt16>>)
public:
static void Store(System::UInt16* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>> value);
public static void Store (ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3, System.Runtime.Intrinsics.Vector64<ushort> Value4) value);
static member Store : nativeptr<uint16> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>> -> unit
Parameter
- address
- UInt16*
Berlaku untuk
Store(Single*, Vector128<Single>)
vst1q_f32 batal (float32_t * ptr, float32x4_t val)
A32: VST1.32 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.4S }, [Xn]
public:
static void Store(float* address, System::Runtime::Intrinsics::Vector128<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector128<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> -> unit
Parameter
- address
- Single*
Berlaku untuk
Store(Single*, Vector64<Single>)
vst1_f32 batal (float32_t * ptr, float32x2_t val)
A32: VST1.32 { Dd }, [Rn]
A64: ST1 { Vt.2S }, [Xn]
public:
static void Store(float* address, System::Runtime::Intrinsics::Vector64<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector64<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector64<single> -> unit
Parameter
- address
- Single*
Berlaku untuk
Store(Single*, ValueTuple<Vector64<Single>,Vector64<Single>,Vector64<Single>,Vector64<Single>>)
public:
static void Store(float* address, ValueTuple<System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>> value);
public static void Store (float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3, System.Runtime.Intrinsics.Vector64<float> Value4) value);
static member Store : nativeptr<single> * ValueTuple<System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>> -> unit
Parameter
- address
- Single*
Berlaku untuk
Store(Single*, ValueTuple<Vector64<Single>,Vector64<Single>,Vector64<Single>>)
public:
static void Store(float* address, ValueTuple<System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>> value);
public static void Store (float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) value);
static member Store : nativeptr<single> * ValueTuple<System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>> -> unit
Parameter
- address
- Single*
Berlaku untuk
Store(Single*, ValueTuple<Vector64<Single>,Vector64<Single>>)
public:
static void Store(float* address, ValueTuple<System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>> value);
public static void Store (float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2) value);
static member Store : nativeptr<single> * ValueTuple<System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>> -> unit
Parameter
- address
- Single*
- value
- ValueTuple<Vector64<Single>,Vector64<Single>>
Berlaku untuk
Store(UInt16*, Vector128<UInt16>)
vst1q_u16 batal (uint16_t * ptr, uint16x8_t val)
A32: VST1.16 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.8H }, [Xn]
public:
static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector128<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector128<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector128<uint16> -> unit
Parameter
- address
- UInt16*
Berlaku untuk
Store(UInt16*, Vector64<UInt16>)
vst1_u16 batal (uint16_t * ptr, uint16x4_t val)
A32: VST1.16 { Dd }, [Rn]
A64: ST1 { Vt.4H }, [Xn]
public:
static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector64<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector64<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector64<uint16> -> unit
Parameter
- address
- UInt16*
Berlaku untuk
Store(SByte*, ValueTuple<Vector64<SByte>,Vector64<SByte>>)
public:
static void Store(System::SByte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>> value);
public static void Store (sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2) value);
static member Store : nativeptr<sbyte> * ValueTuple<System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>> -> unit
Parameter
- address
- SByte*
- value
- ValueTuple<Vector64<SByte>,Vector64<SByte>>
Berlaku untuk
Store(Int16*, Vector64<Int16>)
vst1_s16 void (int16_t * ptr, int16x4_t val)
A32: VST1.16 { Dd }, [Rn]
A64: ST1 {Vt.4H }, [Xn]
public:
static void Store(short* address, System::Runtime::Intrinsics::Vector64<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector64<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector64<int16> -> unit
Parameter
- address
- Int16*
Berlaku untuk
Store(UInt16*, ValueTuple<Vector64<UInt16>,Vector64<UInt16>>)
public:
static void Store(System::UInt16* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>> value);
public static void Store (ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2) value);
static member Store : nativeptr<uint16> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>> -> unit
Parameter
- address
- UInt16*
- value
- ValueTuple<Vector64<UInt16>,Vector64<UInt16>>
Berlaku untuk
Store(UInt32*, Vector128<UInt32>)
vst1q_u32 batal (uint32_t * ptr, uint32x4_t val)
A32: VST1.32 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.4S }, [Xn]
public:
static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector128<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector128<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector128<uint32> -> unit
Parameter
- address
- UInt32*
Berlaku untuk
Store(UInt32*, Vector64<UInt32>)
vst1_u32 batal (uint32_t * ptr, uint32x2_t val)
A32: VST1.32 { Dd }, [Rn]
A64: ST1 { Vt.2S }, [Xn]
public:
static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector64<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector64<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector64<uint32> -> unit
Parameter
- address
- UInt32*
Berlaku untuk
Store(UInt32*, ValueTuple<Vector64<UInt32>,Vector64<UInt32>,Vector64<UInt32>,Vector64<UInt32>>)
public:
static void Store(System::UInt32* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>> value);
public static void Store (uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3, System.Runtime.Intrinsics.Vector64<uint> Value4) value);
static member Store : nativeptr<uint32> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>> -> unit
Parameter
- address
- UInt32*
Berlaku untuk
Store(UInt32*, ValueTuple<Vector64<UInt32>,Vector64<UInt32>,Vector64<UInt32>>)
public:
static void Store(System::UInt32* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>> value);
public static void Store (uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) value);
static member Store : nativeptr<uint32> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>> -> unit
Parameter
- address
- UInt32*
Berlaku untuk
Store(UInt32*, ValueTuple<Vector64<UInt32>,Vector64<UInt32>>)
public:
static void Store(System::UInt32* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>> value);
public static void Store (uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2) value);
static member Store : nativeptr<uint32> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>> -> unit
Parameter
- address
- UInt32*
- value
- ValueTuple<Vector64<UInt32>,Vector64<UInt32>>
Berlaku untuk
Store(UInt64*, Vector128<UInt64>)
vst1q_u64 batal (uint64_t * ptr, uint64x2_t val)
A32: VST1.64 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.2D }, [Xn]
public:
static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector128<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector128<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector128<uint64> -> unit
Parameter
- address
- UInt64*
Berlaku untuk
Store(UInt64*, Vector64<UInt64>)
void vst1_u64 (uint64_t * ptr, uint64x1_t val)
A32: VST1.64 { Dd }, [Rn]
A64: ST1 { Vt.1D }, [Xn]
public:
static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector64<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector64<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector64<uint64> -> unit
Parameter
- address
- UInt64*
Berlaku untuk
Store(SByte*, ValueTuple<Vector64<SByte>,Vector64<SByte>,Vector64<SByte>>)
public:
static void Store(System::SByte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>> value);
public static void Store (sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) value);
static member Store : nativeptr<sbyte> * ValueTuple<System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>> -> unit
Parameter
- address
- SByte*
Berlaku untuk
Store(UInt16*, ValueTuple<Vector64<UInt16>,Vector64<UInt16>,Vector64<UInt16>>)
public:
static void Store(System::UInt16* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>> value);
public static void Store (ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) value);
static member Store : nativeptr<uint16> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>> -> unit
Parameter
- address
- UInt16*
Berlaku untuk
Store(SByte*, ValueTuple<Vector64<SByte>,Vector64<SByte>,Vector64<SByte>,Vector64<SByte>>)
public:
static void Store(System::SByte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>> value);
public static void Store (sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3, System.Runtime.Intrinsics.Vector64<sbyte> Value4) value);
static member Store : nativeptr<sbyte> * ValueTuple<System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>> -> unit
Parameter
- address
- SByte*
Berlaku untuk
Store(Int16*, Vector128<Int16>)
vst1q_s16 batal (int16_t * ptr, int16x8_t val)
A32: VST1.16 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.8H }, [Xn]
public:
static void Store(short* address, System::Runtime::Intrinsics::Vector128<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector128<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector128<int16> -> unit
Parameter
- address
- Int16*
Berlaku untuk
Store(SByte*, Vector128<SByte>)
vst1q_s8 void (int8_t * ptr, int8x16_t val)
A32: VST1.8 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.16B }, [Xn]
public:
static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector128<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector128<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> unit
Parameter
- address
- SByte*
Berlaku untuk
Store(SByte*, Vector64<SByte>)
vst1_s8 batal (int8_t * ptr, int8x8_t val)
A32: VST1.8 { Dd }, [Rn]
A64: ST1 { Vt.8B }, [Xn]
public:
static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector64<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector64<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector64<sbyte> -> unit
Parameter
- address
- SByte*
Berlaku untuk
Store(Byte*, Vector64<Byte>)
vst1_u8 batal (uint8_t * ptr, uint8x8_t val)
A32: VST1.8 { Dd }, [Rn]
A64: ST1 { Vt.8B }, [Xn]
public:
static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector64<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector64<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector64<byte> -> unit
Parameter
- address
- Byte*
Berlaku untuk
Store(Byte*, ValueTuple<Vector64<Byte>,Vector64<Byte>,Vector64<Byte>,Vector64<Byte>>)
public:
static void Store(System::Byte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>> value);
public static void Store (byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3, System.Runtime.Intrinsics.Vector64<byte> Value4) value);
static member Store : nativeptr<byte> * ValueTuple<System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>> -> unit
Parameter
- address
- Byte*
Berlaku untuk
Store(Byte*, ValueTuple<Vector64<Byte>,Vector64<Byte>,Vector64<Byte>>)
public:
static void Store(System::Byte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>> value);
public static void Store (byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) value);
static member Store : nativeptr<byte> * ValueTuple<System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>> -> unit
Parameter
- address
- Byte*
Berlaku untuk
Store(Byte*, ValueTuple<Vector64<Byte>,Vector64<Byte>>)
public:
static void Store(System::Byte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>> value);
public static void Store (byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2) value);
static member Store : nativeptr<byte> * ValueTuple<System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>> -> unit
Parameter
- address
- Byte*
- value
- ValueTuple<Vector64<Byte>,Vector64<Byte>>
Berlaku untuk
Store(Double*, Vector128<Double>)
vst1q_f64 batal (float64_t * ptr, float64x2_t val)
A32: VST1.64 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.2D }, [Xn]
public:
static void Store(double* address, System::Runtime::Intrinsics::Vector128<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector128<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> -> unit
Parameter
- address
- Double*
Berlaku untuk
Store(Double*, Vector64<Double>)
vst1_f64 batal (float64_t * ptr, float64x1_t val)
A32: VST1.64 { Dd }, [Rn]
A64: ST1 { Vt.1D }, [Xn]
public:
static void Store(double* address, System::Runtime::Intrinsics::Vector64<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector64<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector64<double> -> unit
Parameter
- address
- Double*
Berlaku untuk
Store(Int16*, ValueTuple<Vector64<Int16>,Vector64<Int16>,Vector64<Int16>,Vector64<Int16>>)
public:
static void Store(short* address, ValueTuple<System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>> value);
public static void Store (short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3, System.Runtime.Intrinsics.Vector64<short> Value4) value);
static member Store : nativeptr<int16> * ValueTuple<System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>> -> unit
Parameter
- address
- Int16*
Berlaku untuk
Store(Byte*, Vector128<Byte>)
vst1q_u8 batal (uint8_t * ptr, uint8x16_t val)
A32: VST1.8 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.16B }, [Xn]
public:
static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector128<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector128<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector128<byte> -> unit
Parameter
- address
- Byte*
Berlaku untuk
Store(Int16*, ValueTuple<Vector64<Int16>,Vector64<Int16>>)
public:
static void Store(short* address, ValueTuple<System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>> value);
public static void Store (short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2) value);
static member Store : nativeptr<int16> * ValueTuple<System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>> -> unit
Parameter
- address
- Int16*
- value
- ValueTuple<Vector64<Int16>,Vector64<Int16>>
Berlaku untuk
Store(Int16*, ValueTuple<Vector64<Int16>,Vector64<Int16>,Vector64<Int16>>)
public:
static void Store(short* address, ValueTuple<System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>> value);
public static void Store (short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) value);
static member Store : nativeptr<int16> * ValueTuple<System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>> -> unit
Parameter
- address
- Int16*
Berlaku untuk
Store(Int64*, Vector128<Int64>)
vst1q_s64 batal (int64_t * ptr, int64x2_t val)
A32: VST1.64 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.2D }, [Xn]
public:
static void Store(long* address, System::Runtime::Intrinsics::Vector128<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector128<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector128<int64> -> unit
Parameter
- address
- Int64*
Berlaku untuk
Store(Int32*, ValueTuple<Vector64<Int32>,Vector64<Int32>>)
public:
static void Store(int* address, ValueTuple<System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>> value);
public static void Store (int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2) value);
static member Store : nativeptr<int> * ValueTuple<System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>> -> unit
Parameter
- address
- Int32*
- value
- ValueTuple<Vector64<Int32>,Vector64<Int32>>
Berlaku untuk
Store(Int32*, ValueTuple<Vector64<Int32>,Vector64<Int32>,Vector64<Int32>>)
public:
static void Store(int* address, ValueTuple<System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>> value);
public static void Store (int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) value);
static member Store : nativeptr<int> * ValueTuple<System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>> -> unit
Parameter
- address
- Int32*
Berlaku untuk
Store(Int64*, Vector64<Int64>)
vst1_s64 batal (int64_t * ptr, int64x1_t val)
A32: VST1.64 { Dd }, [Rn]
A64: ST1 { Vt.1D }, [Xn]
public:
static void Store(long* address, System::Runtime::Intrinsics::Vector64<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector64<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector64<int64> -> unit
Parameter
- address
- Int64*
Berlaku untuk
Store(Int32*, Vector64<Int32>)
vst1_s32 batal (int32_t * ptr, int32x2_t val)
A32: VST1.32 { Dd }, [Rn]
A64: ST1 { Vt.2S }, [Xn]
public:
static void Store(int* address, System::Runtime::Intrinsics::Vector64<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector64<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector64<int> -> unit
Parameter
- address
- Int32*
Berlaku untuk
Store(Int32*, Vector128<Int32>)
vst1q_s32 batal (int32_t * ptr, int32x4_t val)
A32: VST1.32 { Dd, Dd+1 }, [Rn]
A64: ST1 { Vt.4S }, [Xn]
public:
static void Store(int* address, System::Runtime::Intrinsics::Vector128<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector128<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector128<int> -> unit
Parameter
- address
- Int32*
Berlaku untuk
Store(Int32*, ValueTuple<Vector64<Int32>,Vector64<Int32>,Vector64<Int32>,Vector64<Int32>>)
public:
static void Store(int* address, ValueTuple<System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>> value);
public static void Store (int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3, System.Runtime.Intrinsics.Vector64<int> Value4) value);
static member Store : nativeptr<int> * ValueTuple<System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>> -> unit
Parameter
- address
- Int32*