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Avx10v1.X64.ConvertToUInt64WithTruncation Metode

Definisi

Overload

ConvertToUInt64WithTruncation(Vector128<Double>)
ConvertToUInt64WithTruncation(Vector128<Single>)

ConvertToUInt64WithTruncation(Vector128<Double>)

public:
 static System::UInt64 ConvertToUInt64WithTruncation(System::Runtime::Intrinsics::Vector128<double> value);
public static ulong ConvertToUInt64WithTruncation (System.Runtime.Intrinsics.Vector128<double> value);
static member ConvertToUInt64WithTruncation : System.Runtime.Intrinsics.Vector128<double> -> uint64
Public Shared Function ConvertToUInt64WithTruncation (value As Vector128(Of Double)) As ULong

Parameter

value
Vector128<Double>

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ConvertToUInt64WithTruncation(Vector128<Single>)

public:
 static System::UInt64 ConvertToUInt64WithTruncation(System::Runtime::Intrinsics::Vector128<float> value);
public static ulong ConvertToUInt64WithTruncation (System.Runtime.Intrinsics.Vector128<float> value);
static member ConvertToUInt64WithTruncation : System.Runtime.Intrinsics.Vector128<single> -> uint64
Public Shared Function ConvertToUInt64WithTruncation (value As Vector128(Of Single)) As ULong

Parameter

value
Vector128<Single>

Mengembalikan

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