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Avx2.ShuffleHigh Metode

Definisi

Overload

ShuffleHigh(Vector256<Int16>, Byte)

__m256i _mm256_shufflehi_epi16 (__m256i, const int imm8)

VPSHUFHW ymm, ymm/m256, imm8

ShuffleHigh(Vector256<UInt16>, Byte)

__m256i _mm256_shufflehi_epi16 (__m256i, const int imm8)

VPSHUFHW ymm, ymm/m256, imm8

ShuffleHigh(Vector256<Int16>, Byte)

Sumber:
Avx2.cs
Sumber:
Avx2.cs
Sumber:
Avx2.cs

__m256i _mm256_shufflehi_epi16 (__m256i, const int imm8)

VPSHUFHW ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<short> ShuffleHigh(System::Runtime::Intrinsics::Vector256<short> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<short> ShuffleHigh (System.Runtime.Intrinsics.Vector256<short> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector256<int16> * byte -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function ShuffleHigh (value As Vector256(Of Short), control As Byte) As Vector256(Of Short)

Parameter

value
Vector256<Int16>
control
Byte

Mengembalikan

Berlaku untuk

ShuffleHigh(Vector256<UInt16>, Byte)

Sumber:
Avx2.cs
Sumber:
Avx2.cs
Sumber:
Avx2.cs

__m256i _mm256_shufflehi_epi16 (__m256i, const int imm8)

VPSHUFHW ymm, ymm/m256, imm8

public:
 static System::Runtime::Intrinsics::Vector256<System::UInt16> ShuffleHigh(System::Runtime::Intrinsics::Vector256<System::UInt16> value, System::Byte control);
public static System.Runtime.Intrinsics.Vector256<ushort> ShuffleHigh (System.Runtime.Intrinsics.Vector256<ushort> value, byte control);
static member ShuffleHigh : System.Runtime.Intrinsics.Vector256<uint16> * byte -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function ShuffleHigh (value As Vector256(Of UShort), control As Byte) As Vector256(Of UShort)

Parameter

value
Vector256<UInt16>
control
Byte

Mengembalikan

Berlaku untuk