Fma.MultiplyAdd Metode
Definisi
Penting
Beberapa informasi terkait produk prarilis yang dapat diubah secara signifikan sebelum dirilis. Microsoft tidak memberikan jaminan, tersirat maupun tersurat, sehubungan dengan informasi yang diberikan di sini.
Overload
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>) |
__m128d _mm_fmadd_pd (__m128d a, __m128d b, __m128d c) VFMADDPD xmm, xmm, xmm/m128 |
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>) |
__m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c) VFMADDPS xmm, xmm, xmm/m128 |
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>) |
__m256d _mm256_fmadd_pd (__m256d, __m256d b, __m256d c) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>) |
__m256 _mm256_fmadd_ps (__m256, __m256 b, __m256 c) VFMADDPS ymm, ymm, ymm/m256 |
MultiplyAdd(Vector128<Double>, Vector128<Double>, Vector128<Double>)
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
__m128d _mm_fmadd_pd (__m128d a, __m128d b, __m128d c)
VFMADDPD xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<double> MultiplyAdd(System::Runtime::Intrinsics::Vector128<double> a, System::Runtime::Intrinsics::Vector128<double> b, System::Runtime::Intrinsics::Vector128<double> c);
public static System.Runtime.Intrinsics.Vector128<double> MultiplyAdd (System.Runtime.Intrinsics.Vector128<double> a, System.Runtime.Intrinsics.Vector128<double> b, System.Runtime.Intrinsics.Vector128<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function MultiplyAdd (a As Vector128(Of Double), b As Vector128(Of Double), c As Vector128(Of Double)) As Vector128(Of Double)
Parameter
Mengembalikan
Berlaku untuk
MultiplyAdd(Vector128<Single>, Vector128<Single>, Vector128<Single>)
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
__m128 _mm_fmadd_ps (__m128 a, __m128 b, __m128 c)
VFMADDPS xmm, xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<float> MultiplyAdd(System::Runtime::Intrinsics::Vector128<float> a, System::Runtime::Intrinsics::Vector128<float> b, System::Runtime::Intrinsics::Vector128<float> c);
public static System.Runtime.Intrinsics.Vector128<float> MultiplyAdd (System.Runtime.Intrinsics.Vector128<float> a, System.Runtime.Intrinsics.Vector128<float> b, System.Runtime.Intrinsics.Vector128<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function MultiplyAdd (a As Vector128(Of Single), b As Vector128(Of Single), c As Vector128(Of Single)) As Vector128(Of Single)
Parameter
Mengembalikan
Berlaku untuk
MultiplyAdd(Vector256<Double>, Vector256<Double>, Vector256<Double>)
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
__m256d _mm256_fmadd_pd (__m256d, __m256d b, __m256d c)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<double> MultiplyAdd(System::Runtime::Intrinsics::Vector256<double> a, System::Runtime::Intrinsics::Vector256<double> b, System::Runtime::Intrinsics::Vector256<double> c);
public static System.Runtime.Intrinsics.Vector256<double> MultiplyAdd (System.Runtime.Intrinsics.Vector256<double> a, System.Runtime.Intrinsics.Vector256<double> b, System.Runtime.Intrinsics.Vector256<double> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function MultiplyAdd (a As Vector256(Of Double), b As Vector256(Of Double), c As Vector256(Of Double)) As Vector256(Of Double)
Parameter
Mengembalikan
Berlaku untuk
MultiplyAdd(Vector256<Single>, Vector256<Single>, Vector256<Single>)
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
- Sumber:
- Fma.cs
__m256 _mm256_fmadd_ps (__m256, __m256 b, __m256 c)
VFMADDPS ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<float> MultiplyAdd(System::Runtime::Intrinsics::Vector256<float> a, System::Runtime::Intrinsics::Vector256<float> b, System::Runtime::Intrinsics::Vector256<float> c);
public static System.Runtime.Intrinsics.Vector256<float> MultiplyAdd (System.Runtime.Intrinsics.Vector256<float> a, System.Runtime.Intrinsics.Vector256<float> b, System.Runtime.Intrinsics.Vector256<float> c);
static member MultiplyAdd : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function MultiplyAdd (a As Vector256(Of Single), b As Vector256(Of Single), c As Vector256(Of Single)) As Vector256(Of Single)