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ControlPaint.DrawReversibleLine(Point, Point, Color) Metode

Definisi

Menggambar garis yang dapat dibalik pada layar dalam titik awal dan akhir yang ditentukan dan dengan warna latar belakang yang ditentukan.

public:
 static void DrawReversibleLine(System::Drawing::Point start, System::Drawing::Point end, System::Drawing::Color backColor);
public static void DrawReversibleLine(System.Drawing.Point start, System.Drawing.Point end, System.Drawing.Color backColor);
static member DrawReversibleLine : System.Drawing.Point * System.Drawing.Point * System.Drawing.Color -> unit
Public Shared Sub DrawReversibleLine (start As Point, end As Point, backColor As Color)

Parameter

start
Point

Point Awal garis, dalam koordinat layar.

end
Point

Akhir Point garis, dalam koordinat layar.

backColor
Color

Latar Color belakang belakang garis.

Contoh

Contoh kode berikut menunjukkan menggunakan ControlPaint.DrawReversibleLine metode dan Control.PointToScreen . Untuk menjalankan contoh, tempelkan kode berikut dalam formulir. Tambahkan tombol bernama Button3 ke formulir dan pastikan semua peristiwa terhubung ke penanganan aktivitas mereka.

// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
void Button3_MouseHover( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button1->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
void Button3_MouseLeave( Object^ /*sender*/, System::EventArgs^ /*e*/ )
{
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(0,0) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
   ControlPaint::DrawReversibleLine( Button3->PointToScreen( Point(Button3->ClientRectangle.Right,Button3->ClientRectangle.Top) ), Button3->PointToScreen( Point(Button3->ClientRectangle.Left,Button3->ClientRectangle.Bottom) ), SystemColors::Control );
}
// When the mouse hovers over Button3, two reversible lines are 
// drawn using the corner coordinates of Button3, which are first 
// converted to screen coordinates.
private void Button3_MouseHover(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button1.ClientRectangle.Left, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}

// When the mouse moves from Button3, the reversible lines are erased by
// using the same coordinates as are used in the Button3_MouseHover method.
private void Button3_MouseLeave(object sender, System.EventArgs e)
{
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(0, 0)), Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
    
    ControlPaint.DrawReversibleLine(Button3.PointToScreen(
        new Point(Button3.ClientRectangle.Right, 
        Button3.ClientRectangle.Top)), 
        Button3.PointToScreen(new Point(Button3.ClientRectangle.Left,
        Button3.ClientRectangle.Bottom)), SystemColors.Control);
}
' When the mouse hovers over Button3, two reversible lines are drawn
' using the corner coordinates of Button3, which are first 
' converted to screen coordinates.
Private Sub Button3_MouseHover(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseHover

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point _
            (Button1.ClientRectangle.Left, Button3.ClientRectangle.Bottom)), _
            SystemColors.Control)
End Sub

' When the mouse moves from Button3, the reversible lines are 
' erased by using the same coordinates as are used in the
' Button3_MouseHover method.
Private Sub Button3_MouseLeave(ByVal sender As Object, _
    ByVal e As System.EventArgs) Handles Button3.MouseLeave

    ControlPaint.DrawReversibleLine(Button3.PointToScreen(New Point(0, 0)), _
    Button3.PointToScreen(New Point(Button3.ClientRectangle.Right, _
        Button3.ClientRectangle.Bottom)), SystemColors.Control)
    ControlPaint.DrawReversibleLine(Button3.PointToScreen( _
        New Point(Button3.ClientRectangle.Right, Button3.ClientRectangle.Top)), _
       Button3.PointToScreen(New Point(Button3.ClientRectangle.Left, _
       Button3.ClientRectangle.Bottom)), SystemColors.Control)
End Sub

Keterangan

Parameter backColor digunakan untuk menghitung warna isian garis sehingga selalu terlihat di latar belakang.

Hasil metode ini dapat dibalik dengan menggambar baris yang sama lagi. Menggambar garis menggunakan metode ini mirip dengan membalikkan wilayah layar, kecuali bahwa itu memberikan performa yang lebih baik untuk berbagai warna yang lebih luas.

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