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DrawTreeNodeEventArgs.Node Properti

Definisi

TreeNode Mendapatkan untuk menggambar.

public:
 property System::Windows::Forms::TreeNode ^ Node { System::Windows::Forms::TreeNode ^ get(); };
public System.Windows.Forms.TreeNode Node { get; }
public System.Windows.Forms.TreeNode? Node { get; }
member this.Node : System.Windows.Forms.TreeNode
Public ReadOnly Property Node As TreeNode

Nilai Properti

Untuk TreeNode menggambar.

Contoh

Contoh kode berikut menunjukkan cara mengkustomisasi TreeView kontrol menggunakan gambar pemilik. TreeView Kontrol dalam contoh menampilkan tag simpul opsional bersama label simpul standar. Tag simpul ditentukan menggunakan TreeNode.Tag properti . Kontrol ini TreeView juga menggunakan warna kustom, termasuk warna sorotan kustom.

Anda dapat menyesuaikan sebagian TreeView besar warna dengan mengatur properti warna, tetapi warna sorotan pilihan tidak tersedia sebagai properti. Selain itu, persegi panjang sorotan pilihan default hanya meluas di sekitar label simpul. Gambar pemilik harus digunakan untuk menggambar tag simpul dan untuk menggambar persegi panjang sorotan yang disesuaikan cukup besar untuk menyertakan tag simpul.

Dalam contoh, handler untuk TreeView.DrawNode peristiwa menggambar tag node dan sorotan pilihan kustom secara manual. Simpul yang tidak dipilih tidak memerlukan penyesuaian. Untuk ini, DrawDefault properti diatur ke true sehingga mereka akan digambar oleh sistem operasi.

Untuk contoh lengkapnya, lihat DrawTreeNodeEventArgs topik referensi gambaran umum.

   // Draws a node.
private:
   void myTreeView_DrawNode( Object^ sender, DrawTreeNodeEventArgs^ e )
   {
      // Draw the background and node text for a selected node.
      if ( (e->State & TreeNodeStates::Selected) != (TreeNodeStates)0 )
      {
         // Draw the background of the selected node. The NodeBounds
         // method makes the highlight rectangle large enough to
         // include the text of a node tag, if one is present.
         e->Graphics->FillRectangle( Brushes::Green, NodeBounds( e->Node ) );

         // Retrieve the node font. If the node font has not been set,
         // use the TreeView font.
         System::Drawing::Font^ nodeFont = e->Node->NodeFont;
         if ( nodeFont == nullptr )
                  nodeFont = (dynamic_cast<TreeView^>(sender))->Font;

         // Draw the node text.
         e->Graphics->DrawString( e->Node->Text, nodeFont, Brushes::White, Rectangle::Inflate( e->Bounds, 2, 0 ) );
      }
      // Use the default background and node text.
      else
      {
         e->DrawDefault = true;
      }

      // If a node tag is present, draw its string representation 
      // to the right of the label text.
      if ( e->Node->Tag != nullptr )
      {
         e->Graphics->DrawString( e->Node->Tag->ToString(), tagFont, Brushes::Yellow, (float)e->Bounds.Right + 2, (float)e->Bounds.Top );
      }

      
      // If the node has focus, draw the focus rectangle large, making
      // it large enough to include the text of the node tag, if present.
      if ( (e->State & TreeNodeStates::Focused) != (TreeNodeStates)0 )
      {
         Pen^ focusPen = gcnew Pen( Color::Black );
         try
         {
            focusPen->DashStyle = System::Drawing::Drawing2D::DashStyle::Dot;
            Rectangle focusBounds = NodeBounds( e->Node );
            focusBounds.Size = System::Drawing::Size( focusBounds.Width - 1, focusBounds.Height - 1 );
            e->Graphics->DrawRectangle( focusPen, focusBounds );
         }
         finally
         {
            if ( focusPen )
               delete safe_cast<IDisposable^>(focusPen);
         }

      }
   }
// Draws a node.
private void myTreeView_DrawNode(
    object sender, DrawTreeNodeEventArgs e)
{
    // Draw the background and node text for a selected node.
    if ((e.State & TreeNodeStates.Selected) != 0)
    {
        // Draw the background of the selected node. The NodeBounds
        // method makes the highlight rectangle large enough to
        // include the text of a node tag, if one is present.
        e.Graphics.FillRectangle(Brushes.Green, NodeBounds(e.Node));

        // Retrieve the node font. If the node font has not been set,
        // use the TreeView font.
        Font nodeFont = e.Node.NodeFont;
        if (nodeFont == null) nodeFont = ((TreeView)sender).Font;

        // Draw the node text.
        e.Graphics.DrawString(e.Node.Text, nodeFont, Brushes.White,
            Rectangle.Inflate(e.Bounds, 2, 0));
    }

    // Use the default background and node text.
    else 
    {
        e.DrawDefault = true;
    }

    // If a node tag is present, draw its string representation 
    // to the right of the label text.
    if (e.Node.Tag != null)
    {
        e.Graphics.DrawString(e.Node.Tag.ToString(), tagFont,
            Brushes.Yellow, e.Bounds.Right + 2, e.Bounds.Top);
    }

    // If the node has focus, draw the focus rectangle large, making
    // it large enough to include the text of the node tag, if present.
    if ((e.State & TreeNodeStates.Focused) != 0)
    {
        using (Pen focusPen = new Pen(Color.Black))
        {
            focusPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
            Rectangle focusBounds = NodeBounds(e.Node);
            focusBounds.Size = new Size(focusBounds.Width - 1, 
            focusBounds.Height - 1);
            e.Graphics.DrawRectangle(focusPen, focusBounds);
        }
    }
}
' Draws a node.
Private Sub myTreeView_DrawNode(ByVal sender As Object, _
    ByVal e As DrawTreeNodeEventArgs) Handles myTreeView.DrawNode

    ' Draw the background and node text for a selected node.
    If (e.State And TreeNodeStates.Selected) <> 0 Then

        ' Draw the background of the selected node. The NodeBounds
        ' method makes the highlight rectangle large enough to
        ' include the text of a node tag, if one is present.
        e.Graphics.FillRectangle(Brushes.Green, NodeBounds(e.Node))

        ' Retrieve the node font. If the node font has not been set,
        ' use the TreeView font.
        Dim nodeFont As Font = e.Node.NodeFont
        If nodeFont Is Nothing Then
            nodeFont = CType(sender, TreeView).Font
        End If

        ' Draw the node text.
        e.Graphics.DrawString(e.Node.Text, nodeFont, Brushes.White, _
            e.Bounds.Left - 2, e.Bounds.Top)

    ' Use the default background and node text.
    Else
        e.DrawDefault = True
    End If

    ' If a node tag is present, draw its string representation 
    ' to the right of the label text.
    If (e.Node.Tag IsNot Nothing) Then
        e.Graphics.DrawString(e.Node.Tag.ToString(), tagFont, _
            Brushes.Yellow, e.Bounds.Right + 2, e.Bounds.Top)
    End If

    ' If the node has focus, draw the focus rectangle large, making
    ' it large enough to include the text of the node tag, if present.
    If (e.State And TreeNodeStates.Focused) <> 0 Then
        Dim focusPen As New Pen(Color.Black)
        Try
            focusPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot
            Dim focusBounds As Rectangle = NodeBounds(e.Node)
            focusBounds.Size = New Size(focusBounds.Width - 1, _
                focusBounds.Height - 1)
            e.Graphics.DrawRectangle(focusPen, focusBounds)
        Finally
            focusPen.Dispose()
        End Try
    End If

End Sub

Keterangan

Gunakan properti ini untuk mengakses objek yang akan digambar TreeNode . Ini berguna ketika State properti tidak memberikan informasi yang memadai untuk memenuhi kebutuhan Anda. Properti State hanya menyediakan informasi status dasar yang dapat Anda gunakan, misalnya, untuk menentukan apakah simpul dipilih, dicentang, atau difokuskan. Properti Node , di sisi lain, memungkinkan Anda untuk mengakses semua anggota TreeNode objek . Anda harus mengakses simpul secara langsung, misalnya, ketika Anda ingin menentukan status ekspansinya.

Berlaku untuk

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