DiscreteStringKeyFrame Constructors
Definition
Important
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Initializes a new instance of the DiscreteStringKeyFrame class.
Overloads
DiscreteStringKeyFrame() |
Initializes a new instance of the DiscreteStringKeyFrame class. |
DiscreteStringKeyFrame(String) |
Initializes a new instance of the DiscreteStringKeyFrame class with the specified ending value. |
DiscreteStringKeyFrame(String, KeyTime) |
Initializes a new instance of the DiscreteStringKeyFrame class with the specified ending value and key time. |
DiscreteStringKeyFrame()
Initializes a new instance of the DiscreteStringKeyFrame class.
public:
DiscreteStringKeyFrame();
public DiscreteStringKeyFrame ();
Public Sub New ()
Applies to
DiscreteStringKeyFrame(String)
Initializes a new instance of the DiscreteStringKeyFrame class with the specified ending value.
public:
DiscreteStringKeyFrame(System::String ^ value);
public DiscreteStringKeyFrame (string value);
new System.Windows.Media.Animation.DiscreteStringKeyFrame : string -> System.Windows.Media.Animation.DiscreteStringKeyFrame
Public Sub New (value As String)
Parameters
- value
- String
Ending value (also known as "target value") for the key frame.
Applies to
DiscreteStringKeyFrame(String, KeyTime)
Initializes a new instance of the DiscreteStringKeyFrame class with the specified ending value and key time.
public:
DiscreteStringKeyFrame(System::String ^ value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscreteStringKeyFrame (string value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscreteStringKeyFrame : string * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteStringKeyFrame
Public Sub New (value As String, keyTime As KeyTime)
Parameters
- value
- String
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.