DrawingContext.PushOpacity Metode
Definisi
Penting
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Mendorong pengaturan opasitas yang ditentukan ke konteks gambar.
Overload
PushOpacity(Double) |
Mendorong pengaturan opasitas yang ditentukan ke konteks gambar. |
PushOpacity(Double, AnimationClock) |
Mendorong pengaturan opasitas yang ditentukan ke konteks gambar dan menerapkan jam animasi yang ditentukan. |
PushOpacity(Double)
Mendorong pengaturan opasitas yang ditentukan ke konteks gambar.
public:
abstract void PushOpacity(double opacity);
public abstract void PushOpacity (double opacity);
abstract member PushOpacity : double -> unit
Public MustOverride Sub PushOpacity (opacity As Double)
Parameter
- opacity
- Double
Faktor keburaman yang akan diterapkan pada perintah gambar berikutnya. Faktor ini bersifat kumulatif dengan operasi sebelumnya PushOpacity(Double) .
Contoh
Contoh berikut menunjukkan PushOpacityperintah , PushEffect, dan Pop .
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Media.Effects;
namespace SDKSample
{
public class PushEffectExample : Page
{
public PushEffectExample()
{
Pen shapeOutlinePen = new Pen(Brushes.Black, 2);
shapeOutlinePen.Freeze();
// Create a DrawingGroup
DrawingGroup dGroup = new DrawingGroup();
// Obtain a DrawingContext from
// the DrawingGroup.
using (DrawingContext dc = dGroup.Open())
{
// Draw a rectangle at full opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, new Rect(0, 0, 25, 25));
// Push an opacity change of 0.5.
// The opacity of each subsequent drawing will
// will be multiplied by 0.5.
dc.PushOpacity(0.5);
// This rectangle is drawn at 50% opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, new Rect(25, 25, 25, 25));
// Blurs subsquent drawings.
dc.PushEffect(new BlurBitmapEffect(), null);
// This rectangle is blurred and drawn at 50% opacity (0.5 x 0.5).
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, new Rect(50, 50, 25, 25));
// This rectangle is also blurred and drawn at 50% opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, new Rect(75, 75, 25, 25));
// Stop applying the blur to subsquent drawings.
dc.Pop();
// This rectangle is drawn at 50% opacity with no blur effect.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, new Rect(100, 100, 25, 25));
}
// Display the drawing using an image control.
Image theImage = new Image();
DrawingImage dImageSource = new DrawingImage(dGroup);
theImage.Source = dImageSource;
this.Content = theImage;
}
}
}
Imports System.Windows.Media.Animation
Imports System.Windows.Media.Effects
Namespace SDKSample
Public Class PushEffectExample
Inherits Page
Public Sub New()
Dim shapeOutlinePen As New Pen(Brushes.Black, 2)
shapeOutlinePen.Freeze()
' Create a DrawingGroup
Dim dGroup As New DrawingGroup()
' Obtain a DrawingContext from
' the DrawingGroup.
Using dc As DrawingContext = dGroup.Open()
' Draw a rectangle at full opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, New Rect(0, 0, 25, 25))
' Push an opacity change of 0.5.
' The opacity of each subsequent drawing will
' will be multiplied by 0.5.
dc.PushOpacity(0.5)
' This rectangle is drawn at 50% opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, New Rect(25, 25, 25, 25))
' Blurs subsquent drawings.
dc.PushEffect(New BlurBitmapEffect(), Nothing)
' This rectangle is blurred and drawn at 50% opacity (0.5 x 0.5).
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, New Rect(50, 50, 25, 25))
' This rectangle is also blurred and drawn at 50% opacity.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, New Rect(75, 75, 25, 25))
' Stop applying the blur to subsquent drawings.
dc.Pop()
' This rectangle is drawn at 50% opacity with no blur effect.
dc.DrawRectangle(Brushes.Blue, shapeOutlinePen, New Rect(100, 100, 25, 25))
End Using
' Display the drawing using an image control.
Dim theImage As New Image()
Dim dImageSource As New DrawingImage(dGroup)
theImage.Source = dImageSource
Me.Content = theImage
End Sub
End Class
End Namespace
Keterangan
Tingkat keburaman dipadukan ke dalam semua perintah gambar berikutnya sampai dihapus oleh Pop perintah .
Berlaku untuk
PushOpacity(Double, AnimationClock)
Mendorong pengaturan opasitas yang ditentukan ke konteks gambar dan menerapkan jam animasi yang ditentukan.
public:
abstract void PushOpacity(double opacity, System::Windows::Media::Animation::AnimationClock ^ opacityAnimations);
public abstract void PushOpacity (double opacity, System.Windows.Media.Animation.AnimationClock opacityAnimations);
abstract member PushOpacity : double * System.Windows.Media.Animation.AnimationClock -> unit
Public MustOverride Sub PushOpacity (opacity As Double, opacityAnimations As AnimationClock)
Parameter
- opacity
- Double
Faktor keburaman yang akan diterapkan pada perintah gambar berikutnya. Faktor ini bersifat kumulatif dengan operasi sebelumnya PushOpacity(Double) .
- opacityAnimations
- AnimationClock
Jam untuk menganimasikan nilai opasitas, atau null
tanpa animasi. Jam ini harus dibuat dari yang AnimationTimeline dapat menganimasikan Double nilai.
Keterangan
Tingkat keburaman dipadukan ke dalam semua perintah gambar berikutnya sampai dihapus oleh Pop perintah .